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« on: September 26, 2013, 08:31:03 PM »
1:
The problem here is that we dont want to support the loner playstyle, we are all about teamplay. Similarly, a central and neutral meeting place would be like a new ncr. Instead, we want to make the headquarters the main meeting ground. There wont be any neutral or guarded place outside of the HQs because these are the only safe heavens and there is no need for more.
2:
The flaw in that idea is that we want to draw people into the core, not out of it. Small locations also might lead to grid camping and of course world map jumping, which is something we souhgt to eliminate. What you are suggesting is fairly similar to Zone control, except for being on the WM and not in the core, which is bad.