Author Topic: [CHAR] Healing Rate  (Read 2087 times)

Johnson

  • Wanderer
  • *
  • Offline Offline
  • Posts: 9
    • View Profile
[CHAR] Healing Rate
« on: February 12, 2014, 04:59:06 AM »

Back with another report on the character creation, healing rate text doesn't change even if you get lizard perk or fast metabolism.
Logged

Lidae

  • No Name Yet Team
  • Outdoorsman Veteran
  • *********
  • Offline Offline
  • Posts: 644
  • Wasteland scientist
    • View Profile
Re: [CHAR] Healing Rate
« Reply #1 on: February 12, 2014, 06:02:45 AM »

Fixed. Also changed the description of the lizard limbs trait, and tweaked it a little bit. Everybody gets +3 healing rate (will work only on new chars unfortunately), and the lizard limb trait simply caps healing rate to 5. The amount healed is also rounded up, rather than down, when the HP calculation occurs.

So in all, even with lizard limbs, you will wake up (eventually) after being knocked to negative HP.
Logged
 



SMF 2.0.2 | SMF © 2011, Simple Machines
Simple Audio Video Embedder - Theme by Crip