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Messages - Fayfay

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41
General Discussions / Re: Killing Teamates
« on: September 10, 2014, 07:03:06 AM »
Looters are part of FOnline. Just kill'em each time you cross their way.

42
General Discussions / Re: some questions
« on: September 09, 2014, 01:04:30 PM »
I reached the 30k reputation on Vtech.

I have access to lvl5...bu the overseer don't speak to m, and I dont have access to lvl4...Anyone know why? too low lvl maybe?

43
Platoon Embassies / Re: V-Tech gathering
« on: September 09, 2014, 08:56:43 AM »
I'm interested!

44
General Discussions / Re: Question about faction patrol
« on: September 09, 2014, 08:24:33 AM »
Once I saw them save a player from hostile NPC too : i was walking with a patrol in a street, then they suddenly turn back and start to run on the opposite direction. Here I saw a dude pruchased by a gang of robbers. The patrol kicked their ass and saved the dude. It was epic.

45
Oh ok! I'd really like to know if it was intended or not...

46
I also got a Bren at first blueprint, and my big guns was at 150. My second blueprint was the m60.

47
General Discussions / Re: Rooms
« on: September 08, 2014, 05:02:24 PM »
Yay!

Hopefully, there is this little "exploit" to save the day :)

48
General Discussions / Re: Rooms
« on: September 08, 2014, 04:48:56 PM »
So we will have like 2000 weight worth of stuff, so none of it will disappear right?
I'm kind of wary of getting a new room until i confirm.
Has anyone actually done it?


I did it, and i was stuck in overweight.

The only way to fix it was call a kind fellow who moved me manually (by taking my place) to the stairs, then to my room.

49
General Discussions / Re: some questions
« on: September 08, 2014, 09:31:22 AM »
I opened a factory of metal armors, my engeneering anly took 1point so far :/

50
Game Tips & Guides / Re: How to get craftable Big Guns weapons?
« on: September 08, 2014, 08:44:14 AM »
Go to phenix in blusuit and search as many containers as you can. You will find blueprint parts.

The only thing you need is not beeing too unlucky. (but tou will die, sometimes :))

51
General Discussions / Re: Rooms
« on: September 08, 2014, 08:15:46 AM »
But my character can't carry all that...

52
Game Tips & Guides / Re: How to get craftable Big Guns weapons?
« on: September 08, 2014, 07:47:16 AM »
Didnt know that. Classifying it small gun is a nonsense anyway.

53
Changelogs / Re: 07.09.2014 Changelog
« on: September 08, 2014, 07:17:31 AM »
You die like a coward.

That's the point :p

54
Changelogs / Re: 07.09.2014 Changelog
« on: September 08, 2014, 07:01:05 AM »
You mean, with something like -100AP when on the other side? Yeah, it's a good idea.

55
General Discussions / Re: Decent way to level up?
« on: September 08, 2014, 06:07:28 AM »
Farm assigments with other players.

56
Game Tips & Guides / Re: How to get craftable Big Guns weapons?
« on: September 08, 2014, 05:59:18 AM »
The rpk and th flamer are in your fixboy by default.

For the others guns, you have to go in Phoenix find blueprint
parts.

Rpk is a small gun



My Rpk effective range grew up with my big guns skill.

57
Game Tips & Guides / Re: How to get craftable Big Guns weapons?
« on: September 08, 2014, 05:07:53 AM »
The rpk and th flamer are in your fixboy by default.

For the others guns, you have to go in Phoenix find blueprint parts.

58
General Discussions / Rooms
« on: September 08, 2014, 02:35:22 AM »
I would like to rent a room : I assume it will be better than the free one.

If I do that, does my stuff automaticaly transfert into the new one?

If not, will I have access to both rooms to transfert my truckload?

If not, is there a way to do that?

59
Changelogs / Re: 07.09.2014 Changelog
« on: September 07, 2014, 01:31:25 PM »
+1.

60
General Discussions / The worldmap
« on: September 07, 2014, 07:00:38 AM »
Is there any points of interest on the map who deserves exploration, like small towns, etc, or it is just empty wasteland?

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