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Messages - Anza

Pages: 1 ... 12 13 [14]
261
Suggestions / Re: Nerf modules
« on: October 15, 2014, 09:58:24 AM »
I think people ask for nerf because it's better to have 10 charisma whatever the situation. It should be leaders who need 10 charisma and not the squad. The bonus not depending on player charisma can actually be good on second thought.

Anyway it's the same with int (most builds have high int i guess), and no one complains about int coz everybody use it. It's funny how people usually complain only on thing they don't use. "I don't use it so nerf it"

262
Suggestions / Re: Nerf modules
« on: October 15, 2014, 08:34:37 AM »
I agree that bonuses should be strong to make people create squads, and yes it is on all sides so no worry on that.
One thing though, leaders atm are too powerful as they can switch bonuses whenever they want. Maybe leaders could choose only X modules, and use 3 at a time. This will make specialized leaders, instead of OP leaders who can adapt to every situation.
That + the fact that leaders should be easily identified + the fact that they shouldn't get the bonuses they provide. Leaders should be like medics, as a priority target, don't expect to survive every fights, we have this awesome feature called defib for them

263
Suggestions / Re: Nerf modules
« on: October 15, 2014, 08:00:34 AM »
Imo it should be more something like
The leader gets nothing or even maluses
The squad gets bonuses depending on CHA

264
Suggestions / Re: Nerf modules
« on: October 15, 2014, 07:35:09 AM »
I do think leadership as it is now is very powerful and most of the builds try to go 10 charisma. However this was the purpose of leadership to have strong bonuses when people make squads. But when you kill the leader, everybody lose the bonuses.
This points out the actual issue : there is no way to identify easily leaders except the main one who is hard to target I guess. Squad leaders and FTL should be easy to spot and target, as they should be priority targets. Si maybe add a forced name colo for them ? Add XX% accuracy on them (as they are focused on giving orders and not moving/paying attention/whatever) ?
This should make more builds because some people will go like 5 charisma to have bonuses but not to rely too much on it in case of leader dies. Moreover it could add more tactics during fights as people will and should try to kill leaders first.
On another subject, most of the builds have 10 intelligence too right ?

PS : I play a FTL  :)

265
I agree with the fact it will make powerful players even more powerful. The idea seems nice but would be possible if it was a pve game, here it will create way too OP weapons i think (even though being able to create personalized weapon sounds awesome) and new/casual players will have no chance (not that they have a lot atm anyway)

The idea of having pros and cons is very nice and can make this happen, but I like the fact that atm you can use weapons for their perks instead of only looking at dam, and adding personalized perks on weapons could make everybody have the same stuff in some time as people will know good combos.

266
Platoon name requests / [Lawyer] Name request
« on: October 04, 2014, 03:42:15 PM »
Hi,

I'd like to make a request for a platoon name
"The Rat Pack" (Lawyer)

Thanks :)

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