FOnline: Ashes of Phoenix

General section => General Discussions => Topic started by: faopcurious on April 13, 2016, 01:28:28 PM

Title: Edit wall tiles?
Post by: faopcurious on April 13, 2016, 01:28:28 PM
I notice a lot of people are using this plugin which takes away the walls.  But I think it looks ugly, it puts hexes everywhere.
Is there a plugin to just make the walls semi transparent like when you are standing next to them?
OR is there a way I can just edit the FRM wall files in photoshop, and change the alpha?  Thanks.  I am a plugin noob.

I assume these plugins/mods are allowed because I know people using them.  Even though in my personal opinion they should not be allowed, but if you can't beat em join em ^_^.

These plugins would explain why when I hide loot behind walls they disappear anyway XD.
Title: Re: Edit wall tiles?
Post by: John Porno on April 13, 2016, 01:46:22 PM
Basically, all vanilla art files, Master and critter.dat, are saved as .frm and the serverside protos call for a .frm. There is no way to add transparency to a .frm, it would first need to be converted into .png with a textfile, a .fofrm added which takes are of the offset.

In order to add transparency to walls by exchanging files, we would first have to repack all of the (copyrighted) fallout files as pngs. As you can see it's not just a lot of legwork but also questionable.

Another option might be tinkering with the "egg", which is the transparent egg-shaped area you get when you stand behind walls. Koniko would have some more info on it, iirc it's a file in the client that you can make bigger to increase egg size. I dont know if it's possible to make a half transparent egg and then make that really big.

Finally, I cant say much about scripting a transparency for walls like the ~roof command but as you can see here it's sadly not as easy as replacing some wall files.
Title: Re: Edit wall tiles?
Post by: faopcurious on April 13, 2016, 01:54:12 PM
Ah, do you know where this file is, and what is it called? or I need to ask koniko?
Title: Re: Edit wall tiles?
Post by: Kurwier on April 13, 2016, 02:23:40 PM
its possible by scripting i think , u just wud have to give dem pixels de blue rgb information kek , in original fallout there are transparent frms by this method i think
Title: Re: Edit wall tiles?
Post by: Wipe on April 13, 2016, 07:51:28 PM
Files editing is for peasants and not needed at all, including egg thing.

(http://rotators.fodev.net/wipe/fonline_ex/alpha/walls.png)
Title: Re: Edit wall tiles?
Post by: cirn0 on April 13, 2016, 08:32:27 PM
Its true

(https://a.uguu.se/swewez.jpg)
Title: Re: Edit wall tiles?
Post by: faopcurious on April 13, 2016, 09:09:42 PM
People are using mods that get rid of walls completely, I just want to alpha them so I have an equal chance to find loot behind walls, and see people hiding.  The egg thing seems like a nice solution.
Title: Re: Edit wall tiles?
Post by: S.T.A.L.K.E.R on April 13, 2016, 10:36:42 PM
http://forum.fonline2.com/index.php?topic=12838.0

Fuggen devs and their coding powers  :(

Aaayyyyyy wipe wanna share that effect file  :D
Title: Re: Edit wall tiles?
Post by: Teela on April 14, 2016, 03:57:42 AM
People are using mods that get rid of walls completely, I just want to alpha them so I have an equal chance to find loot behind walls, and see people hiding.  The egg thing seems like a nice solution.

You won't see people hiding with transparant/no walls. A quick guide on how to mod wall (or AOE for that matter) graphics on wiki would be nice. Stashed loot and a slight advantage in window fights, imo, still doesn't weigh up to the sheer ugliness and the total disregard for all the hard work our mappers did. But everyone should decide for themselves.

N.B. This transparent walls thing is even uglier than no walls.
Title: Re: Edit wall tiles?
Post by: PusiteGA on April 14, 2016, 07:49:17 AM
Can you make transparent walls but only in player FoV
Title: Re: Edit wall tiles?
Post by: Kurwier on April 14, 2016, 08:17:48 AM
walls roof shud be serverside imo , nowalls no roofs transparent walls and roof looks ugly as fock
Title: Re: Edit wall tiles?
Post by: Stem Sunders on April 14, 2016, 08:52:19 AM
I just cant understand why anybody would gimp their game in such a way. Even for the bit of hidden loot it might bring your way.

Its so incredibly, ugly.
Title: Re: Edit wall tiles?
Post by: faopcurious on April 14, 2016, 12:12:39 PM
I just cant understand why anybody would gimp their game in such a way. Even for the bit of hidden loot it might bring your way.

Its so incredibly, ugly.

I knowwwww, thats why I wanted transparent walls instead of the ugly no wall hex mod. 
Title: Re: Edit wall tiles?
Post by: Perteks on April 14, 2016, 12:31:52 PM
I just cant understand why anybody would gimp their game in such a way. Even for the bit of hidden loot it might bring your way.

Its so incredibly, ugly.
For combat purpose? Easier friendly player healing etc?
Title: Re: Edit wall tiles?
Post by: S.T.A.L.K.E.R on April 14, 2016, 01:50:42 PM
For combat purpose? Easier friendly player healing etc?

First aiding teammates was adjusted a little bit here. It's "easier" to FA teammates cause contour will show when you have the yellow circle for FA/Doc/Defib

Just modifying the egg will do for me :P
Title: Re: Edit wall tiles?
Post by: paragon on April 15, 2016, 12:40:49 PM
People are using mods that get rid of walls completely, I just want to alpha them so I have an equal chance to find loot behind walls, and see people hiding.  The egg thing seems like a nice solution.

It's not that hard to make without developers at all. You need a graphical tool which can modify bunch of files with simple effects, e.g. transparency. I didn't search for, but I believe there should be several out there. The hard part is too choose which files exactly you need to modify. I would extract file names from already existent modes like one in off-topic discussion with similar name and use them to find files you need to modify, it would cover 90% of such files. This condition makes command line tool preferable.

On second thought, some of files could be in god damned fo format. will make it harder with tools.
Title: Re: Edit wall tiles?
Post by: faopcurious on April 15, 2016, 05:40:34 PM
People are using mods that get rid of walls completely, I just want to alpha them so I have an equal chance to find loot behind walls, and see people hiding.  The egg thing seems like a nice solution.

It's not that hard to make without developers at all. You need a graphical tool which can modify bunch of files with simple effects, e.g. transparency. I didn't search for, but I believe there should be several out there. The hard part is too choose which files exactly you need to modify. I would extract file names from already existent modes like one in off-topic discussion with similar name and use them to find files you need to modify, it would cover 90% of such files. This condition makes command line tool preferable.

On second thought, some of files could be in god damned fo format. will make it harder with tools.

I thought john explained why that was not such a good idea?  Koniko has been offline on irc or I would have asked him about the egg.