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Messages - ViperII

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1
Suggestions / Re: Suggestions about Assigments
« on: November 12, 2014, 01:19:25 PM »
not any balanced feature will hurt current server situation, also i agree at this state of game, PVP is not an option on daily basis for any active player. Server with less than 20 players can barely be PVP oriented.

I believe the problem of many good ideas is lack of developers productivity or lack of productive and active developers themselves, just to be fair i believe this server might be result of a second option. Then the only way to go, is straight.

The important fact is that random creative ideas will not solve current situation. If you wish to make server "somehow" better. Its the same as you would enter candyshop and wished  your desired lolipops would be 50% cheaper.
Project can be improved, but i believe only 1 driver will drive car to the finish, everybody else has just spin the pedals instead of navigating. If you arent aware or maybe if not even whole develpment crew is united, whats the goal of project. Might happen finish line wont be crossed ever  and you ll keep riding vehicle full of your friends pointing their fingers to the left and right.

Do not misunderstood me, but IMO most imporant might be focus if there is certain goal and limited resources.
I am not only suggesting this, but im ready to help them too.
But considering that cirnO is working on something like this, i apologyse about this topic.

2
Suggestions / Suggestions about Assigments
« on: November 10, 2014, 03:43:01 PM »
I just want to diversify our assigments.
-Phoenix has got a lot of content about trasports.
Considering fact that all four fractions are not used transport i propose new type of mission that calls "Convoy".
Who will give you this assigment? - Considering fact that all four fractions are not used transport we need someone who will use it. Why not BoS (Brotherhood of Steel that is pacific to all 4 player fraction)? But normal raiders from common assigment didn't use transport too, so we need new raiders, raiders that will be more powerful, which may to rebuff Brotherhood, such a way they must use transport and good technology, too, as the Brotherhood.
The fight between BoS and those raiders will be more global then common fraction assigments. (Raiders will shoot down BoS's vertiberds\helicopters\planes - all contents exists + raiders will always try to attack the convoys of brotherhood and they will make a trap to it, and etc. = new types of assigment).
I propose  things only with logic. And I suggest this only for  server's Prosperity.
What do you think about this?

3
Technical Center / Re: AoP mapper
« on: November 10, 2014, 09:33:35 AM »
Thank you and sorry for my noob questions :D

4
Technical Center / Re: AoP mapper
« on: November 09, 2014, 05:38:11 AM »
~mapname   -----> of new map or the map on that u're working now?

5
Technical Center / Re: AoP mapper
« on: November 09, 2014, 04:25:55 AM »
I tried to save the changes in phoenix's map and i couldn't do that. I dont know how to save the changes in mapper. =(((

6
Technical Center / Re: AoP mapper
« on: November 08, 2014, 07:33:41 AM »
Yes i did. There is the info about how to use mapper from Cvet. It is very useful but wrote in russian.

7
Technical Center / Re: AoP mapper
« on: October 30, 2014, 10:25:07 AM »
I'm interested too. (But i'm not very good in this shit so i need some tutorials)

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