What I read: Shit son lets take away even more from mozam builds! That'll teach them to try and play that way. 14mm has a short ass rangeHow exactly will this take away from Mozam build? If such thing even exist. .50 Deagle and 14mm have the same range. Deagle is great for bleed and 14mm is great for damage/KOs. If mozam never existed, people will spam deagle for causing bleed and use 14mm aimed shots to cause knockouts. But why use aimed shots when you got mozam, might as well make every pistol unable to aim anymore. Mozam is just the stupidest perk ever made and you're here bitching that its needed for spammers.
What I read: Shit son lets take away even more from mozam builds! That'll teach them to try and play that way. 14mm has a short ass rangeHow exactly will this take away from Mozam build? If such thing even exist. .50 Deagle and 14mm have the same range. Deagle is great for bleed and 14mm is great for damage/KOs. If mozam never existed, people will spam deagle for causing bleed and use 14mm aimed shots to cause knockouts. But why use aimed shots when you got mozam, might as well make every pistol unable to aim anymore. Mozam is just the stupidest perk ever made and you're here bitching that its needed for spammers.
Like me and courier said before, its better off a weapon trait for some weapons like Needler, Pulse pistol or Colt 1911 for example. Not a character perk that makes everyone a MLG Pr0 quiksk0per.
Mozam builds most definitely exist, and yeah deagle has a short ass range too, whoop dee fuckin doo.Apparently choosing mozam shotty makes a mozam build ::) Please do tell the SPECIAL and Tags of a mozam build. 14mm and deagle don't have short range, compared to some other pistols they have a lot.
And These weapons werent used much before the introduction of mozam, and if it gets removed theyre going to be put down again, people aren't going to use them.People haven't bothered to use them. Look at needler for example, no one has used it for a while then out of no where, one guy uses it, its strong as fuck, next thing you know entire server is using them just begging for it to be nerfed.
Mozam builds most definitely exist, and yeah deagle has a short ass range too, whoop dee fuckin doo.Apparently choosing mozam shotty makes a mozam build ::) Please do tell the SPECIAL and Tags of a mozam build. 14mm and deagle don't have short range, compared to some other pistols they have a lot.And These weapons werent used much before the introduction of mozam, and if it gets removed theyre going to be put down again, people aren't going to use them.People haven't bothered to use them. Look at needler for example, no one has used it for a while then out of no where, one guy uses it, its strong as fuck, next thing you know entire server is using them just begging for it to be nerfed.
Now I don't know why you love mozam so much, its like the only thing you can play. You complain you can't play avenger, burster, rocket, anything else but you can only play with mozam. This perk is just way too noob friendly, especially now since you can just hold click and you'll shoot people. Now combine that with 14mm which deals an average of 60 damage and can critical up to 100, its just stupid.
Hello Courier, I think you still lack perspective to see the big picture.
http://fonline-aop.net/forum/index.php?topic=2327.msg18790#msg18790
I would say if each weapon class has at least 1 good weapon then weapon balancing is in a pretty good shape.
Right now, what do we have ?
- Pistol : deagle
- Shotgun : pancor
- Sniper : m1c
- Sneak : needler
...
Hello Courier, I think you still lack perspective to see the big picture.
http://fonline-aop.net/forum/index.php?topic=2327.msg18790#msg18790
I would say if each weapon class has at least 1 good weapon then weapon balancing is in a pretty good shape.
Right now, what do we have ?
- Pistol : deagle
- Shotgun : pancor
- Sniper : m1c
- Sneak : needler
- Assault rifle : steyr aug
...
Mozam builds most definitely exist, and yeah deagle has a short ass range too, whoop dee fuckin doo.Apparently choosing mozam shotty makes a mozam build ::) Please do tell the SPECIAL and Tags of a mozam build. 14mm and deagle don't have short range, compared to some other pistols they have a lot.And These weapons werent used much before the introduction of mozam, and if it gets removed theyre going to be put down again, people aren't going to use them.People haven't bothered to use them. Look at needler for example, no one has used it for a while then out of no where, one guy uses it, its strong as fuck, next thing you know entire server is using them just begging for it to be nerfed.
Now I don't know why you love mozam so much, its like the only thing you can play. You complain you can't play avenger, burster, rocket, anything else but you can only play with mozam. This perk is just way too noob friendly, especially now since you can just hold click and you'll shoot people. Now combine that with 14mm which deals an average of 60 damage and can critical up to 100, its just stupid.
TBH couldnt care less whether or not mozam goes anymore. I really only cared when it applied to ARs.Good for you then. I still don't see why you want it applied to Assault Rifles...
m1c is the second sg sniper with the highest range: 80 for HK and 75 for M1C, so i would not call it a good "middle range" gun.Actually it has the 3rd most range. DKS > H&K MSG90 > M1C. And lol a "middle range" gun. Anything above 60+ hexes is beyond middle range. Middle range IMO would be like the milkor, minigun, gatling, etc.
Also, nothing prevent a good critical character to take simian+mozamb if he didn't took fast shot as a trait (even if he did).Critical mechanics are completely fugged up. I don't think they even work. I can have 150+ Crit STR and get knocked out first shot.
Still with a tanky character with 95% crit strenght resist + metal armor, you are not immuned to knockouts.
If you don't take a mighty knockout in your face, you have high chances to be blinded so unable to fight and to see threat direction, and/or take a good armor bypass in your face.Yea you're pretty much blinded or take a hit for 80+ damage. Lowest crit roll I've seen was like 75 and highest was like 135 + KO + Disorient + blinded. Meanwhile DKS is a pea shooter doing like 65 HP on highest crit roll possible with blinded or crippled but also causes bleed.
So problems are not related to thooses guns (i stil think all snipers (in all categories) should have big penalties when shooting at close range) but to the headshot mechanics and perks that are a little too much powerfull, some drowbacks for thoose perks like the "grenadier" one could be nice.
I don't know, add ap cost to the shots or less hit chance or add armor class to the target.
It is not whining, headshots should indead be deadly, but it feel like playing fps game with a aimbot.
And don't worry, i didn't took it personnaly, it was a joke attempt.Pretty sure he wants to take it personal with me. Almost everything I suggest he's against it. Calling me a whiner when the M1C obviously needs a change. 14mm can use a small damage reduction by like 10-20 (or however much it can be to cause 40 HP shots on someone armored, not a constant 60+)
> Lowest crit roll I've seen was like 75
GTFO noob.(http://i.imgur.com/tO26UUJ.jpg)
well, I don't mind sralker being stupid.
your deductive ability isn't good enough to find out:
1. I just have made 1 shot
a) it's logged
b) you can see tracer
c) I'm lacking 1 ammo
d) action dynamics and character positions shows that nobody else could do that
2. I made 49 damage with M1C critical hit, which is logged. BTW my build has 10 IN + 10 LK, just in case
3. Yes, in the same time I got laser rifle shot, you can see tracer as well. Although it doesn't matter.
I can upload the vid of the fight, anyway. But it's a pleasure that sralker shows that he's isn't good enough in data analysis to talk about weapon balance.
Mozam builds most definitely exist, and yeah deagle has a short ass range too, whoop dee fuckin doo.Apparently choosing mozam shotty makes a mozam build ::) Please do tell the SPECIAL and Tags of a mozam build. 14mm and deagle don't have short range, compared to some other pistols they have a lot.And These weapons werent used much before the introduction of mozam, and if it gets removed theyre going to be put down again, people aren't going to use them.People haven't bothered to use them. Look at needler for example, no one has used it for a while then out of no where, one guy uses it, its strong as fuck, next thing you know entire server is using them just begging for it to be nerfed.
Now I don't know why you love mozam so much, its like the only thing you can play. You complain you can't play avenger, burster, rocket, anything else but you can only play with mozam. This perk is just way too noob friendly, especially now since you can just hold click and you'll shoot people. Now combine that with 14mm which deals an average of 60 damage and can critical up to 100, its just stupid.
Laugh all you want, as I'm a self-admitted noob, but here's what I had put together for Mozam/Medic
5 5 5 1 8 10 6
FS + Blind Luck
TAG: SG, FA+DOC
Perks: Actionboy, SHD, Dr. Strangelove, Crit Strength, A Rush, Lifegiver, BROF, Mozam
Yep exactly what courier said, you used unaimed. You expected to hit for 80+ unaimed ::)
I find it cute when the bitch tries acting all high and mighty :-*
no wonder courier and stalker got kicked from lawyers, they dont learn game mechanics after playing for 1year+Well we pretty much explained why we left on IRC soo...
I don't know why you can't comprehend that.
http://www.hostingpics.net/viewer.php?id=184528test49.jpgI'm just suggesting to remove slaughter shots and maybe this better criticals perks. I'm pretty sure its those 2-3 that make it hit too hard.
Low aimed criticals can happen (evaded mean something), you can even make a shot under 30.
My point here is: no need to nerf weapons, but either perks or critical system for the head shots.
unaimed from vanilla system got only 1.5 dmg on first 3 rolls and on the last 3 ; x2 multiplyer ...
so what u saying ramen is bullshit and doesnt would make sense ...
unaimed from vanilla system got only 1.5 dmg on first 3 rolls and on the last 3 ; x2 multiplyer ...
so what u saying ramen is bullshit and doesnt would make sense ...
kek
so you can read other servers crit table but not aop's?
http://fonline-aop.net/forum/index.php?topic=2647.0 (http://fonline-aop.net/forum/index.php?topic=2647.0)