- fixed Decreased DR weapons showing 100% crit bypass in log.

- Run for Your Life trait max effect increased from 30% to 40%.

- Hit and Run trait max effect increased from 20% to 25%.

- Armor Class now has 2 effects:

1) Hitchance reduction: Hitchance reduction is calculated as a multiplier to hitchance: (100 - AC/5)/100.

2) Chance of converting aimed shots into unaimed. Chance is AC/2 %.

- AC now has 100% efficiency when running, 66% when walking and 33% when standing.

- Changed AC of armors:

Metal/Tesla: +0

CA: +5

SCA: +10

FLA: +30

Leather mk 1-2, CLC: +35

LJ, CLJ: +40

- AC of target is reduced by your Perception + 2*Sharpshooter for tohit calculations.

- Armor Class value added to armor description.

- Dodger perk now gives +30 AC instead +25.

- Base AC formula changed to 5 + 2 * Agility.

**Concussion Grenade:**

- increased AP cost from 30 to 35.

**Needler:**

- reduced base cost from 1200 to 1000.