Author Topic: Shooting doors issues  (Read 2880 times)

naossano

  • Alpha Explorer
  • Outdoorsman Veteran
  • ****
  • Offline Offline
  • Posts: 836
    • View Profile
    • Fallout Génération
Shooting doors issues
« on: September 28, 2015, 04:39:27 AM »

- It shows 500 hit points, but you need to deliver 1000 damage to break it.
- Instead of starting with 1000/1000 hit points and decrease when you shoot at it, it start at 0/500 hit point, and it increase when you shoot at it.
- Your character don't change position when you shoot the door. If you are looking on the left when shooting a door on the right, your character keep looking on the left and appears to be shooting on the left. Although, the door on the right still get damaged.
- The only condition to be able to shoot a door is that said door is located within your range (or close to it). It doesn't take obstacle into account. If there is one or several walls between you and the door, you will still be able to shoot that door.

Didn't check if the doors had some kind of healing rate (much needed), or if the doors do respawn after a reasonable amount of time. (needed too)
Logged
You speak french and love Fallout, Wasteland and post-apocalyptic culture ? Join us now.
http://fallout-generation.com

Count Matthew

  • Outdoorsman Veteran
  • ****
  • Offline Offline
  • Posts: 669
    • View Profile
Re: Shooting doors issues
« Reply #1 on: September 28, 2015, 06:31:43 AM »

The doors do respawn after a time period.
Logged
 



SMF 2.0.2 | SMF © 2011, Simple Machines
Simple Audio Video Embedder - Theme by Crip