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Author Topic: 03.10.2014 Changelog  (Read 28514 times)

Deathproof

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Re: 03.10.2014 Changelog
« Reply #40 on: October 04, 2014, 11:49:09 AM »

If it was easily spotted per weight, it would be cool. Now its just money sink.
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mAdman

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Re: 03.10.2014 Changelog
« Reply #41 on: October 04, 2014, 11:51:11 AM »

Yeah I am prone to agree with that, but we shall see, give it some testing time I guess.

(Though with equipped armor a SB and a pistol I just hit 10 kilos, so I assume that is triple the cost, which seems too high at first glance).
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dillinger

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Re: 03.10.2014 Changelog
« Reply #42 on: October 04, 2014, 11:54:55 AM »

maybe recharge by weak cells, with 4\5(80%)
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Ranger Arn

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Re: 03.10.2014 Changelog
« Reply #43 on: October 04, 2014, 12:41:43 PM »

maybe recharge by weak cells, with 4\5(80%)

You can't recharge with weak cells. There is message "You need Small Energy Cells [..]"  when you try to recharge with weak cells in inventory.
That mechanics is simply too expensive (but on other hand rocket luncher or mines are also fucking expensive...)
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dillinger

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Re: 03.10.2014 Changelog
« Reply #44 on: October 04, 2014, 02:05:47 PM »

maybe recharge by weak cells, with 4\5(80%)

You can't recharge with weak cells. There is message "You need Small Energy Cells [..]"  when you try to recharge with weak cells in inventory.
That mechanics is simply too expensive (but on other hand rocket luncher or mines are also fucking expensive...)

lol, it suggestion not for u ;D
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evilcheesecake

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Re: 03.10.2014 Changelog
« Reply #45 on: October 04, 2014, 03:36:45 PM »

Sneak was kill?

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"Too many people have opinions on things they know nothing about. And the more ignorant they are, the more opinions they have."

dillinger

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Re: 03.10.2014 Changelog
« Reply #46 on: October 04, 2014, 03:49:49 PM »

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Prosector

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Re: 03.10.2014 Changelog
« Reply #47 on: October 05, 2014, 06:48:49 AM »

the weight thing is dumb
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MasacruAlex

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Re: 03.10.2014 Changelog
« Reply #48 on: October 05, 2014, 07:01:09 AM »

was planning to make a melee stealth char :D guess I gotta scrap that for now, until I get more settled to be able to support the melee financiary
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Captain Chilly

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Re: 03.10.2014 Changelog
« Reply #49 on: October 05, 2014, 07:47:24 AM »

wait, let me get this straight, support and sniper builds spend thousands of caps every week to be usefll in ZC, and no one bats an eye, but now, sneak got nerfed and they don't have to spend more than 500 caps a week, and everyone decides that this game now sucks, seriously, grow the fuck up, either play fair or just use a frekaing hack or something if you want to cheat THAT bad

Shade

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Re: 03.10.2014 Changelog
« Reply #50 on: October 05, 2014, 08:17:37 AM »

This server needed option of full reroll. Otherwise RIP aop.
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Perteks

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Re: 03.10.2014 Changelog
« Reply #51 on: October 05, 2014, 08:53:00 AM »

Wow amount of bullshit and butthurt is like from old 2238 only need WIPE NAOW111!!!1 THIS SERVER IS DEAD OTHERWISE

Oh wait second thing ppl already start screaming
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Hail

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Re: 03.10.2014 Changelog
« Reply #52 on: October 05, 2014, 09:21:54 AM »

Wow amount of bullshit and butthurt is like from old 2238 only need WIPE NAOW111!!!1 THIS SERVER IS DEAD OTHERWISE
Oh wait second thing ppl already start screaming

I don't understand this too. Sneak must be hard, it must be expensive, it must have secondary role in gameplay.
Population dropping because of new players killed 3 times by sneakers in Phoenix starting location, and not from experienced players which now can't abuse better knowledge of game mechanics for free.
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greenthumb

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Re: 03.10.2014 Changelog
« Reply #53 on: October 05, 2014, 10:07:46 AM »

in my humble opinion, people are bitching becouse they are lacking social contact, the most actual topic is always hot spot for opening new dialogues. I like it too :)

Also i believe there is so many different reasons to not play atm, i couldnt even write down half of them.
But i believe at least half of them is not game related. For example i played last time on Friday and i will not play for couple of days.

Most important is that 80% posts will be always  poorly-grounded and basicaly offtopic.

Like this one ;)
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paragon

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Re: 03.10.2014 Changelog
« Reply #54 on: October 05, 2014, 10:17:33 AM »

Some people are not happy because they have lost "the potential" being unable to retag skills / traits.
I see a lot of successful sneaker actions right now. And like that not everyone is sneaker much more.
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Smalltime

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Re: 03.10.2014 Changelog
« Reply #55 on: October 05, 2014, 11:29:29 AM »

This server needed option of full reroll. Otherwise RIP aop.
No other server allows you to reroll as freely as AoP.
You are being a spoiled brat.
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Hang-Lip

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Re: 03.10.2014 Changelog
« Reply #56 on: October 05, 2014, 06:55:01 PM »

Ok, Now I will walk more while armed with M1c, stay close to walls.

Does GhostII override GhostI?
If it does, im only losing 5% sneak while near a wall while equipped with M1c and DE .50AE

Only thing to me that seems to much, is the cost to turn SB on.
« Last Edit: October 05, 2014, 06:56:47 PM by Hang-Lip »
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Deathproof

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Re: 03.10.2014 Changelog
« Reply #57 on: October 05, 2014, 07:18:17 PM »

Fun fact
You need more fuel for stealth boy , but when you bring more fuel, its like you didn't bring it because now you got more weight. Funny....

Sneak is still broken, its too easy to escape and still same fov problems after you detect him it doesn't desneak him.
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mAdman

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Re: 03.10.2014 Changelog
« Reply #58 on: October 06, 2014, 12:52:57 AM »

No, seeing someone doesn't desneak them, they are still considered sneaking until you hit them, hence why they seem to disappear into thin air.
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Captain Chilly

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Re: 03.10.2014 Changelog
« Reply #59 on: October 06, 2014, 02:49:34 AM »

yep, it's becuase the stealth boy is what makes them invisible, not the stealth skill, so when you see them, you have a general idea on their location, but they're still using their stealth boy
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