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Author Topic: 18.09.2014 Changelog  (Read 53906 times)

Shangalar

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Re: 18.09.2014 Changelog
« Reply #80 on: September 18, 2014, 09:55:01 AM »

I wouldn't blame anyone for the bugs he had, at least those who had bugs helped us to identify and fix them. I have to talk to cirn0 but afaik, rerolls performed by now seem to work fine (?). We'll see what we can do to fix the bugged characters asap.

For those who just read this now, just wait until performing the reroll.

To everyone scared by this reroll or who thinks he doesn't need it, the goal is to put everyone back to equality with certainty, without wiping the whole character database. Bugs from the first days have gone all ways, ruining characters but perhaps also boosted some.
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PorkchopExpress

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Re: 18.09.2014 Changelog
« Reply #81 on: September 18, 2014, 10:18:23 AM »

But if everybody wait....there is no one to report problems ^^

Yes but someone mentioned some crazy number of rerolled characters,i don't see how's that possible unless everyone went to reroll as soon as it was possible which means they didnt think about consequences and that it may not actually work perfectly instantly....Give devs some time,they'll fix it even if it means 1 by 1.
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cirn0

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Re: 18.09.2014 Changelog
« Reply #82 on: September 18, 2014, 10:33:57 AM »

Nah it's my fault and  I apologise, for the first 30 minutes of the patch if you rerolled before 9:30 EST Yesterday [ 1:30 AM GMT ] and lost PvE skills, I will personally fix your problem. Just find me on irc or ingame using the ~help command. Yesterday I've gotten at least 30 ~help requests to fix their characters and I will continue to assist with players today when I am back on.

For all those that rerolled after the second patch 9:30 EST till 12 PM, the only thing that I forgot then is Lifegiver and Deadman walker + Level 24 + characters. This can be fixed by simply rerolling again without the assistance of any GM.

Currently, there are no more reported issues, you're level drops to 24, so use all your skill  points then. As soon as you hit anything for experience you will immediate get back to the level you were before as well as get your post 24 skill-point.

Regarding traits and gained stats via perks, the system accounts for the SPECIAL, such that if you have gifted and rerolled 5 5 5 5 5 5 5, it will put you to 6 6 6 6 6 6 6. Same goes for all the other traits.
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artaman

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Re: 18.09.2014 Changelog
« Reply #83 on: September 18, 2014, 10:34:49 AM »

What about bugged AC? Before I rerolled i had an incorrect AC of 52 (6 AGI + 8 Luck). After reroll it is now correctly 30. I dont see how you can set everyone on equal footing unless you force reroll everyone or force a recalculation of AC on next login.
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"sPA was a mistake" - cirn0, lead co-playwright of aop. c. 1968

cirn0

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Re: 18.09.2014 Changelog
« Reply #84 on: September 18, 2014, 10:38:58 AM »

The objective of this reroll is infact to set everyone to equal footing after removing all the bugged stats. As stated in the first post:

There will be a grace period of five days to reroll your stats if your char has been bugged, you will be dropped to 1 on all SPECIAL until you reroll afterwards.

When we have this functionality hammered out we can easily implement build breaking changes without requiring a wipe of the server. The next step of this feature is to of course to give back traits, as well as perks and tags giving players a feature that allows full rerolling of their character with GM assistance. But of course these reroll points will be given out to everyone only after game changing patches or bug discovery.
« Last Edit: September 18, 2014, 10:42:45 AM by cirn0 »
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mAdman

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Re: 18.09.2014 Changelog
« Reply #85 on: September 18, 2014, 10:46:36 AM »

Cirn0 btw those missing 3 skill points (if you remember through all the other help requests) appeared after i clicked accept to the changes, so that is a non issue really, I could hazard a guess that they were refunded points for going 1 over 250 or 200 with an odd number skill.
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artaman

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Re: 18.09.2014 Changelog
« Reply #86 on: September 18, 2014, 10:50:07 AM »

So to clarify, As per the main post: So after a grace period of 5 days, a forced drop in stats to 1 will only apply to bugged characters or to every character who has not yet rerolled?
« Last Edit: September 18, 2014, 10:53:41 AM by artaman »
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"sPA was a mistake" - cirn0, lead co-playwright of aop. c. 1968

catstevens

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Re: 18.09.2014 Changelog
« Reply #87 on: September 18, 2014, 10:50:28 AM »

reroll also gave everyone 1 extra level of sp, but you dont hear complaining about that bug  ;D
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Shangalar

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Re: 18.09.2014 Changelog
« Reply #88 on: September 18, 2014, 10:55:18 AM »

First post updated!
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mAdman

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Re: 18.09.2014 Changelog
« Reply #89 on: September 18, 2014, 10:55:38 AM »

reroll also gave everyone 1 extra level of sp, but you dont hear complaining about that bug  ;D

On the contrary i thought it gave me under, but i ended up with the exact same scores.
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catstevens

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Re: 18.09.2014 Changelog
« Reply #90 on: September 18, 2014, 11:00:15 AM »

I had 217 ew and 100 doc, I was able to reroll to 221 ew and 100 doc, the same amount that EW wouldve gained if I had an extra level .. guess I'm just lucky ;)


also I never run the updater yet everything seems to work fine
« Last Edit: September 18, 2014, 11:02:13 AM by catstevens »
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PusiteGA

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Re: 18.09.2014 Changelog
« Reply #91 on: September 18, 2014, 12:16:52 PM »

So can i reroll 2 times if i f u the numbers, shoud i screnshot before reroll so in worst case GM can help me?

Shangalar

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Re: 18.09.2014 Changelog
« Reply #92 on: September 18, 2014, 12:19:50 PM »

I had 217 ew and 100 doc, I was able to reroll to 221 ew and 100 doc, the same amount that EW wouldve gained if I had an extra level .. guess I'm just lucky ;)


also I never run the updater yet everything seems to work fine

The updater only concerns graphics. You're just missing the last improvements to the interface and all the added sprites, for example item graphics.
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catstevens

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Re: 18.09.2014 Changelog
« Reply #93 on: September 18, 2014, 12:22:43 PM »

ah ok. That explains the big explosive question mark boxes I see on the ground
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paragon

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Re: 18.09.2014 Changelog
« Reply #94 on: September 18, 2014, 01:11:39 PM »


- For all those that rerolled after the second patch 9:30 EST till 12 PM, the only thing that I forgot then is Lifegiver and Deadman walker + Level 24 + characters. This can be fixed by simply rerolling again without the assistance of any GM.

- Reroll is usable once and only once for every character.

So I need to request help for the second reroll if I have a lifegiver?
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C.H.A.R.L.I.E

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Re: 18.09.2014 Changelog
« Reply #95 on: September 18, 2014, 03:20:41 PM »

Why are drugs lost on death? Does it have to be like that?

Allso, strenght and endurance gained from buffout no longer give bonus to HP.

 :-\
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Deathproof

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Re: 18.09.2014 Changelog
« Reply #96 on: September 18, 2014, 04:11:22 PM »

Nice job dev team !
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Edik

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Re: 18.09.2014 Changelog
« Reply #97 on: September 18, 2014, 04:46:19 PM »

Why are drugs lost on death? Does it have to be like that?
Imo it should be like that. You died, so no items/effects on your character.
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EnjoyTheJuice

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Re: 18.09.2014 Changelog
« Reply #98 on: September 18, 2014, 08:41:31 PM »

Are you going to add a reroll feature to the game? For caps or something?
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Darvin

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Re: 18.09.2014 Changelog
« Reply #99 on: September 18, 2014, 11:55:57 PM »

I am just thinking. What if i v got +10 trade, science and such skills by using them before reroll. Will they be the same after reroll as they were before it?
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