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Messages - ProfessorYanick

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41
If it happens so, than all those weapons are not needed. I agree with the idea, that there could be the best weapon in each weapon skill, some all around T3 with highest stats in the game, but if any weapon is inserted in the game - it should have it's role, not just be there for the sake of numbers. In my opinion weapons in one tier should not be the same, but should complement certain builds and certain strategies of playing.

42
Yea I hope this happens. I mean ext. drum can mean lose in overall max hit chance...since you're spraying bullets + bigger hexing cone

Well, we already have it in some form with the AK and FN FAL/LAR, but if it will be possible to customize one initial weapon in many ways it would be kinda nice (I just hope that all the guns will be competitive and there will be no one ultimate custom weapon build)

43
Bug reports / Re: Robco Locker Spawn
« on: August 15, 2015, 07:21:15 AM »
I don't want NPC's loot, I want muh flowers and rocks!

44
Bug reports / Re: Robco Locker Spawn
« on: August 15, 2015, 01:06:21 AM »
Also, fix please loot in Wasteland. Instead of flints, flowers and etc. it spawns only Junk.

45
Events & Politics / Re: Calling all Vtec
« on: July 20, 2015, 05:06:31 PM »
Oh my, is the hell frozen? The sky fell on earth? Lawyers start to advocate gaming "for fun", not "for win". The faction which representing face is STALKER. The faction which eagerly swarmed V-Tec and Family when was capable of it. For sure, the are a number of players playing for fun, but I think they are minority. The word "game" itself presume the concepts of "winning" and "losing". Anyway, I never heard of or seen any information about Caboose switching faction and playing against V-Tec at any stance. Be it good times or bad times, he always tried to stitch together a squad and lead it to death or glory. There could be different opinions on his play style or personal attitude, but in my eyes he earned respect for staying robust about faction switching and taking responsibility when it really matters.

46
Events & Politics / Re: Attention Lawyers
« on: July 10, 2015, 05:06:03 PM »
I hope that there will be no possibility to "ghost liberate" factions while it's players are offline...

47
General Discussions / Re: server's down
« on: July 01, 2015, 05:46:06 PM »
Lawyers never swarm and we never had equal numbers yesterday, you always outnumber us by 3+ guys. Even in extremely small scale fights, V-Tec always brings an extra person or 2  ::)
Oh, you are funny. Now I'm starting to understand why Caboose loves you so much.

48
General Discussions / Re: server's down
« on: July 01, 2015, 04:50:29 PM »
Well naossano, the thing is that no one ever will think that a whole enemy team would be behind any hostile action towards the server. As a whole we play, we win and lose, and have all sorts of fun - there is totally no sense in destroying the game from the point of view of NORMAL player. But the talk is about that you seems to have in your team a particularly nasty person who don't think about the game in NORMAL terms, but choose to be destructive without any notion and sense.

S.T.A.L.K.E.R, that old song about numbers is becoming more and more cheap, especially after so many times lawyers were swarming by themselves. Not longer than yesterday we beaten lawyers in equal numbers and I'm sure the day will come when we will be able to waste lawyer swarms. Especially if you keep helping us by running from fights instead of trying to teach Law randoms something.

49
General Discussions / Re: server's down
« on: July 01, 2015, 02:06:30 PM »
I guess Paragon and Caboose will stop posting only when an endless dimension of lawyer butthurt will be emptied. On the other hand I have some sort of understanding - it was painful to lose again and again when Law had the fire and the force.

50
Changelogs / Re: 25-06-2015 Changelog - 2nd edition
« on: June 26, 2015, 12:15:07 PM »
A fuggen frag grenade worth 803$. So mad.

51
General Discussions / Re: is the family dead?
« on: May 10, 2015, 04:52:49 PM »
Can't really say anything about V-tec, was preoccupied with Wolfenstein Old Blood

52
General Discussions / Re: is the family dead?
« on: May 10, 2015, 04:15:16 AM »
It's definitely not as live as it used to be. Though Family and Lawyers still field fighting teams. I just can't tell the exact time one could catch them online.

53
Challenges & Accomplishments / Re: PvP Movies and Screens
« on: April 26, 2015, 03:50:53 AM »
Do not easily belive all the things you hear around Phoenix mr. Hawk. Especially if it is a certain group of people complaining about "swarming V-Tec".
Getting back to the topic: nice fights and nice to see Family alive and kicking again.

54
Changelogs / Re: 25-04-2015 Changelog
« on: April 26, 2015, 03:38:07 AM »
Yay! Seems nice! But what is the meaning of coloured squares around faction HQ and why some of the doors at V-Tec Structure changed to some sort of columns?

55
Changelogs / Re: 16-04-2015 Changelog
« on: April 16, 2015, 08:36:30 AM »
Lol, so small. True to PoE, btw. Should test it a bit, but in advance I would say that Trick Shooter should have stayed reserved for pistols. And this Mozambique Shooty looks like a good perk for DMR's (it will be sad to exchange Simian warfare for it while there is also a Commando)

56
The Lobby / Re: Snipers people don't take to PvP
« on: April 14, 2015, 05:55:24 PM »
Oh! That's kinda explaining most things. A short view into actual development strategy and it's very nice to have it, thanks cirn0! In my personal opinion each subclass has it's use now and in each subclass there are similiar but diffirent in details ans interesting weapons . It seems that it is mostly due to the weapon trait/perk system (which is one of the most interesting features I've seen around fonline) and for me every perk as they are now seems usable, but I think to classify and split them into tiers there should be a bit more of them. Speaking about subclasses as whole I feel like they are already unique, require different playstyle and diffirent char builds but outperformed by a number of weapons from other classes which are easily obtainable. And smaill number of players place it's mark too - there are certain people who prefer certain strategies and battles could be very similiar not really letting to use every weapon.

57
The Lobby / Re: Snipers people don't take to PvP
« on: April 14, 2015, 05:11:48 AM »
After Djibouti Shooty was added to Dragunovs they have double nature neither of which is good enough, so I think removing Knockout and Crippling for bleed sound sensible enough but slaughter should stay.

MSG90 really needs damage boost considering the type of ammo it use but not both slaughter shots and boost, it should be either slaughter shot or direct damage increase.

Never actually used ACOG as of all scout rifles it is probably one really shitty as it lacks damage it should transfer to bleed as probably was intended.

PSO-1. I don't think it need more finishers. We already have this H&K scout rifle with loads of finishers.  Being fast with 30 ammo and Djibouti Shooty this AK needs Accurate and Fast Reload to not waste AP. I can't really think of buffs for it right now. Maybe AK ammo rework?

I'm probably the only person at V-Tec using named guns (and wasting them to Law, lol) and I feel like they need a bit more love from devs (assault rifles too probably).

58
The Lobby / Re: Plasma Pistol
« on: April 07, 2015, 01:16:02 AM »
Really, Tesla will resolve your plasma problem and give you enough of others to complain about. Nature's Peace is perfectly reasonable on plasma weapons and a single thing distinguishing EW. Since EW have no bleed I even think devs should invent a bit more specific traits for lasers and electricity.

59
Off-topic Discussions / Re: SDK Wasteland 2 (from Brian Fargo)
« on: April 07, 2015, 01:07:07 AM »
There is nothing better at the moment in Fallout universe and Wasteland in particular is just a good representation of this.

60
Changelogs / Re: 01-04-2015 Changelog
« on: April 01, 2015, 08:28:34 AM »
Oh, It's perfectly clear that that is a fresh idea, needed to be tested and a good one too. It's just a bit uncomfortable when you suddenly turn into a window shooter easily to be flanked.

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