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Author Topic: make AoP version of fonline battleground  (Read 11043 times)

S1mancoder

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Re: make AoP version of fonline battleground
« Reply #20 on: February 01, 2017, 07:16:00 PM »

and in terms of the overall design decisions on where to take the game, neither really wanted to participate much.

Decisions are fun, always do my part if possible.
Implementation isn't always fun.

Also I've received considerable amount of advices on all sort of fonline dev related questions from Wipe that made my life much easier if to speak about people's roles in development (from cirn0 aswell but its obvious).
« Last Edit: February 01, 2017, 07:21:06 PM by S1mancoder »
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