Author Topic: Reload switches to invalid firemode  (Read 4480 times)

paragon

  • Guest
Reload switches to invalid firemode
« on: February 08, 2016, 01:34:36 PM »

One of the settings.ini options makes reload to switch to invalid firemode you can't shoot with and has to switch firemode to become able to.
If anyone experience it, pls report any details on how to reproduce.
Logged

paragon

  • Guest
Re: Reload switches to invalid firemode
« Reply #1 on: February 11, 2016, 02:56:59 AM »

i found it
Logged

BG Sexpert

  • Wastelander
  • **
  • Offline Offline
  • Posts: 191
    • View Profile
Re: Reload switches to invalid firemode
« Reply #2 on: February 12, 2016, 03:21:52 PM »

I've run into this bug. I don't remember which weapons, but some weapons after a reload it cycles to the next fire mode. For some weapons this swaps single fire to burst, other weapons it swaps burst to reload. This is problematic when you use reload hotkey, then find your weapon has changed to reload action and you stand there doing nothing wondering why you're not shooting.
Logged

paragon

  • Guest
Re: Reload switches to invalid firemode
« Reply #3 on: February 12, 2016, 03:30:20 PM »

I've never seen the thing you described.
When did it happen to you?
Logged

BG Sexpert

  • Wastelander
  • **
  • Offline Offline
  • Posts: 191
    • View Profile
Re: Reload switches to invalid firemode
« Reply #4 on: February 12, 2016, 03:47:08 PM »

I've never seen the thing you described.
When did it happen to you?

Several times with various weapons. I believe it is something with the mechanic of reloading. When you use the interface action to reload, it automatically jumps you to the next action upon completion. The cycle of actions is reload->single fire->burst fire. However, when you are using a burst weapon and hotkey reload it sometimes cycles to next action Burst->reload leaving you with the reload action on your interface preventing you from firing.

Its likely a leftover mechanic from the single player game, when players used the interface for their actions. Now that hotkeys are used, nobody (hopefully) uses the interface to reload. The problem could likely be solved by removing the coding that cycles to next action after reload.
« Last Edit: February 12, 2016, 03:50:42 PM by BG Sexpert »
Logged

paragon

  • Guest
Re: Reload switches to invalid firemode
« Reply #5 on: March 10, 2016, 05:33:07 AM »

I might have fixed it, does anyone still experience
Logged
 



SMF 2.0.2 | SMF © 2011, Simple Machines
Simple Audio Video Embedder - Theme by Crip