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Other melees too have 0 AP cost to reload like impact gloves and a couple others.
the thing isripper has THIRTY ammoimpact glove TWENTY-FIVEyou will never ever ever run out in one engagement, adding reload cost isnt gonna make the weapons any less effective unless you also reduce capacity
Quote from: RazorRamon on January 26, 2016, 08:57:29 PMthe thing isripper has THIRTY ammoimpact glove TWENTY-FIVEyou will never ever ever run out in one engagement, adding reload cost isnt gonna make the weapons any less effective unless you also reduce capacityOr you can just make every hit consume 5 SEC but giving it a tiny damage buff. Like impact gloves can get someone pinned very easily while a teammate can be shooting him but with only 5 hits and reload would give him a chance in a 1vs1 unless other guy has sledge. This goes for ripper too. As for super cattle prod, the SEC capacity should be 40 cause overload cost 20/30 SEC, then guy has to reload for 40 AP to do overload again.