Author Topic: Super Mutant Behemoth  (Read 13383 times)

Matulaak

  • Wastelander
  • **
  • Offline Offline
  • Posts: 110
  • Sewer Merchant
    • View Profile
Super Mutant Behemoth
« on: October 19, 2014, 02:17:27 AM »

There should be one, nuff said.

Would be cool to see one spawn in the hospital every now and then :P
Logged

Perteks

  • Alpha Explorer
  • Wastelander
  • **
  • Offline Offline
  • Posts: 206
    • View Profile
Re: Super Mutant Behemoth
« Reply #1 on: October 19, 2014, 02:36:43 AM »

Meh nuff said

Learn to make constructive suggestion
Logged

S.T.A.L.K.E.R

  • Guest
Re: Super Mutant Behemoth
« Reply #2 on: October 19, 2014, 03:45:45 AM »

There's already mutant masters in the hospital with 1.2k caps on them.

Also make the behemoth critter set and probably would be implemented.
Logged

Myakot

  • Global Moderator
  • Wasteland Figure
  • *********
  • Offline Offline
  • Posts: 1368
  • Eng\Rus Mod
    • View Profile
Re: Super Mutant Behemoth
« Reply #3 on: October 19, 2014, 05:53:48 AM »

Are we talking about "behemoths" from "Fallout" 3?
If so, no.
Logged
I think it's time we blow this scene, get everybody and the stuff together...
Okay, 3, 2, 1, let's jam!

Matulaak

  • Wastelander
  • **
  • Offline Offline
  • Posts: 110
  • Sewer Merchant
    • View Profile
Re: Super Mutant Behemoth
« Reply #4 on: October 19, 2014, 11:28:41 AM »

Nvm, i had no idea there were "masters" and what I met by behemoths was a bigger tougher mutant, not necessarily from Fallout 3.
Logged

Matulaak

  • Wastelander
  • **
  • Offline Offline
  • Posts: 110
  • Sewer Merchant
    • View Profile
Re: Super Mutant Behemoth
« Reply #5 on: October 19, 2014, 11:34:17 AM »

Meh nuff said

Learn to make constructive suggestion
Learn to help ad not criticize ;)
Logged

3.14

  • Wastelander
  • **
  • Offline Offline
  • Posts: 155
    • View Profile
Re: Super Mutant Behemoth
« Reply #6 on: October 19, 2014, 01:41:21 PM »

Behemoth? These guys?

Or one of these?



Both would scare me.
Logged

PorkchopExpress

  • Wastelander
  • **
  • Offline Offline
  • Posts: 153
  • Give me your best shot, pal. I can take it.
    • View Profile
Re: Super Mutant Behemoth
« Reply #7 on: October 19, 2014, 02:00:45 PM »

He meant on Marcus with steroids 'n shitz.

Logged
Check it out! Independently targeting particle beam phalanx. Vwap! Fry half a city with this puppy. We got tactical smart missiles, phase-plasma pulse rifles, RPGs, we got sonic electronic ball breakers! We got nukes, we got knives, sharp sticks...

3.14

  • Wastelander
  • **
  • Offline Offline
  • Posts: 155
    • View Profile
Re: Super Mutant Behemoth
« Reply #8 on: October 19, 2014, 05:10:39 PM »

Never seen one in a Fallout game. But I see you use some funny mods in Oblivion/Skyrim.
Logged

PyrO

  • Wastelander
  • **
  • Offline Offline
  • Posts: 58
    • View Profile
Re: Super Mutant Behemoth
« Reply #9 on: October 19, 2014, 05:32:46 PM »

That mutant is running around in fallout 3
Logged

Myakot

  • Global Moderator
  • Wasteland Figure
  • *********
  • Offline Offline
  • Posts: 1368
  • Eng\Rus Mod
    • View Profile
Re: Super Mutant Behemoth
« Reply #10 on: October 19, 2014, 09:46:55 PM »

you use some funny mods in Oblivion/Skyrim.
Yeah, TES with sandbags.
Logged
I think it's time we blow this scene, get everybody and the stuff together...
Okay, 3, 2, 1, let's jam!

Komrade

  • Experienced Survivor
  • ***
  • Offline Offline
  • Posts: 385
    • View Profile
Re: Super Mutant Behemoth
« Reply #11 on: October 20, 2014, 05:50:08 AM »

Everything from bethesda is tainted and Fallout 3 isn't fallout but Oblivion with guns.
Logged

Myakot

  • Global Moderator
  • Wasteland Figure
  • *********
  • Offline Offline
  • Posts: 1368
  • Eng\Rus Mod
    • View Profile
Re: Super Mutant Behemoth
« Reply #12 on: October 20, 2014, 07:16:49 AM »

Everything from bethesda is tainted and Fallout 3 isn't fallout but Oblivion with guns.
Hey, hey, Daggerfall and Morrowing are not tainted.
Logged
I think it's time we blow this scene, get everybody and the stuff together...
Okay, 3, 2, 1, let's jam!

Komrade

  • Experienced Survivor
  • ***
  • Offline Offline
  • Posts: 385
    • View Profile
Re: Super Mutant Behemoth
« Reply #13 on: October 20, 2014, 08:50:26 AM »

Everything from bethesda is tainted and Fallout 3 isn't fallout but Oblivion with guns.
Hey, hey, Daggerfall and Morrowing are not tainted.

Sorry my bad, Morrowind is one of my favorite games.
But still its unbelievable how TES sequels could turn out so bad.   
Logged

gggrant

  • Wanderer
  • *
  • Offline Offline
  • Posts: 25
    • View Profile
Re: Super Mutant Behemoth
« Reply #14 on: October 20, 2014, 12:26:58 PM »

That mutant is running around in fallout 3

Actually, there are five of them. The one pictured is found in the Capitol Rotunda. Then there are the ones in Tacoma Park, Evergreen Mills, GNR Building Plaza and the one found outside of Jury Street Metro Station.

They are all pretty easy fights if you prepare for them and go about it fairly intelligently.

The one in Tacoma Park you can use the Talon Company artillery on it.

The one in Evergreen Mills can be safely killed from the cliffs above with a decent sniper rifle (it will take a while even with a gauss rifle).

The one in the Rotunda you can cripple with a dart gun after it gets done picking its teeth with the bones of the Talon Company mercs in there with it. Then gun it down from outside of one of the doors. Or if you are good with sneak and have a stealth boy, activate the turrets.

The one at GNR you don't even have to fight, you can just let the BoS kill it. Even if it kills all the other BoS members, Sentinel Lyons will wind up killing it (she really can't be killed at this point in the story line). If you want to take part in the fight, do it from the second floor of the building you came through to get to the plaza.

The Jury Street Metro Behemoth is probably the most difficult fight since it occurs out in the open where there is no cover available. I recommend a Fat Man or Experimental MIRV and a bit of luck. Failing that, if you cripple one of its legs you can kite it.

Whatever you do, you do NOT want to allow one within melee distance. They will turn you into a fine red paste if you do.


I found the Super Mutant Overlords to be more of a problem than the Behemoths. Those Tri-Beam Lasers they carry can carve you up faster than anything else out in the wasteland.

Slightly off topic (well, quite a bit off topic, actually), that Moira Brown wench needs to be introduced to all five Behemoths at once. Go out and get advanced radiation poisoning? Go out and get severely crippled? Go dance with the Mirelurks but don't hurt them? Really? Sweet tap-dancing Super Mutants, my Ex doesn't even treat me that bad.



« Last Edit: October 20, 2014, 12:37:18 PM by gggrant »
Logged

Perteks

  • Alpha Explorer
  • Wastelander
  • **
  • Offline Offline
  • Posts: 206
    • View Profile
Re: Super Mutant Behemoth
« Reply #15 on: October 20, 2014, 01:16:15 PM »

You know nobody care about failout 3
Logged

3.14

  • Wastelander
  • **
  • Offline Offline
  • Posts: 155
    • View Profile
Re: Super Mutant Behemoth
« Reply #16 on: October 20, 2014, 02:54:26 PM »


Spoiler for Hiden:
Yes this is spam
Spoiler for Hiden:
Again.
Spoiler for Hiden:
Sorry.
Logged

dillinger

  • Experienced Survivor
  • ***
  • Offline Offline
  • Posts: 282
    • View Profile
Re: Super Mutant Behemoth
« Reply #17 on: October 20, 2014, 02:58:44 PM »

Behemoth? These guys?

Or one of these?



Both would scare me.
Logged

good guy

  • Wastelander
  • **
  • Offline Offline
  • Posts: 123
  • its fun to be scared sometimes
    • View Profile
Re: Super Mutant Behemoth
« Reply #18 on: October 20, 2014, 06:27:54 PM »

gentlemen sorry for off topic
Logged
watch these 2 videos when you feel down
Spoiler for Hiden:
Spoiler for Hiden:

Matulaak

  • Wastelander
  • **
  • Offline Offline
  • Posts: 110
  • Sewer Merchant
    • View Profile
Re: Super Mutant Behemoth
« Reply #19 on: October 20, 2014, 11:56:24 PM »

lol, I should have known better than to mention something Fallout 3 related here, BUT what else am I supposed to call them? All I'm suggesting is more nasty and big super mutant (and look at that there is already one in the game!) boooyyaaah!
Logged
 



SMF 2.0.2 | SMF © 2011, Simple Machines
Simple Audio Video Embedder - Theme by Crip