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Author Topic: SDK Wasteland 2 (from Brian Fargo)  (Read 12398 times)

Oliver

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SDK Wasteland 2 (from Brian Fargo)
« on: April 05, 2015, 05:47:25 PM »

What you think about Wasteland Online ? Will it be ?
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cirn0

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #1 on: April 05, 2015, 07:53:28 PM »

Hell no.
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Myakot

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #2 on: April 05, 2015, 08:52:02 PM »

That'll never happen. Not only devs won't allow it, game itself is extremely bland and limited ;)
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Hang-Lip

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #3 on: April 06, 2015, 02:17:03 AM »

That'll never happen. Not only devs won't allow it, game itself is extremely bland and limited ;)

But you play fonline which is 10xore bland n limited.
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twat

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #4 on: April 06, 2015, 08:22:44 AM »

bland? have you seen the death animations?
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Myakot

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #5 on: April 06, 2015, 09:11:09 AM »

That'll never happen. Not only devs won't allow it, game itself is extremely bland and limited ;)

But you play fonline which is 10xore bland n limited.
At which point fallout can be considered bland? Have you even played Wasteland 2? That game is exquisite garbage. It's gameplay mechanics are stupid, there's literally no build variety. But oh well, if enemies such as a "disco-death-ball-robot" (which can't even deal damage) seems like an interesting enemy to you, then who am I to judge.
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cirn0

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #6 on: April 06, 2015, 11:48:04 AM »

I tried hard to like it but could not.
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John Porno

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #7 on: April 06, 2015, 12:49:58 PM »

It's so bland, nothing special really comes to mind when I think about it.



Maybe cause I didnt play it.
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Hang-Lip

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #8 on: April 07, 2015, 12:24:16 AM »

yeah ur right it is somewhat bland but I still loved it.

But saying fonline( not fallout) isn't is just denial. Fonline so old and bland I can use it as sand paper.

Not to mention the ancient clunky graphics/animation.
« Last Edit: April 07, 2015, 12:42:58 AM by Hang-Lip »
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ProfessorYanick

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #9 on: April 07, 2015, 01:07:07 AM »

There is nothing better at the moment in Fallout universe and Wasteland in particular is just a good representation of this.
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Hang-Lip

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #10 on: April 07, 2015, 01:47:45 AM »

Well it did get a decent rating 75-85/100 from gaming mags and gamer websites.

Can't wait to check the SDK out. Really hate the camera angle wasteland2 has.

Mya I can see the validity of ur points, but I wouldn't totally right it off.
With the right modifications it could be epic.
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Myakot

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #11 on: April 07, 2015, 07:50:17 AM »

I'm sorry, but "gaming journals" and "experts" gave DragonAge:Inquisition GOTY of 2014... That says a lot about what I think of them :D. (Bayo and DS likufycrievrtim)
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paragon

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #12 on: April 08, 2015, 04:54:50 PM »

I don't see how ratings mean much if you want to make a game based on a SDK.
I don't see how the vanilla game means much if you want to make a game based on SDK.
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cirn0

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #13 on: April 08, 2015, 06:52:21 PM »

Unity.
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naossano

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #14 on: April 13, 2015, 12:31:41 PM »

Not necessary WL2 but a Turn-based post-apocalyptic MMO could be interesting...
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Myakot

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #15 on: April 13, 2015, 03:16:52 PM »

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Smalltime

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #16 on: April 13, 2015, 03:57:10 PM »

I was interested until I saw how they shot, good lord
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Myakot

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #17 on: April 13, 2015, 05:01:03 PM »

I was interested until I saw how they shot, good lord
I for some reason paid no attention to that, just played the game for 3 months, had my fun. Sadly enough solo fun isn't the best fun.
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naossano

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #18 on: April 14, 2015, 03:14:13 AM »

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Oliver

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Re: SDK Wasteland 2 (from Brian Fargo)
« Reply #19 on: May 03, 2015, 07:09:46 AM »

Who can say something about this "lost sector" ?
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