IMO, legendary weapons, faction armors, Bounties & fame already fit the bill...
I disagree my friend, hear me out.
IMO, None of these fit the bill, Legendary weapons show that someone (Anyone) used that weapon to kill X number of enemies. These can be lost and traded, even broken.
Faction armors can be bought from vendors/found in the core (by anyone), sure you can win them from fallen enemies but its still not the same as having a trophy that only you can obtain for killing someone.
If I killed you and Komrade came and took your Law armor, how is that my trophy? Its not even his trophy its just a piece of armor, Can't always prove it came from you directly.
I might as well call any piece of equipment retrieved from a dead enemy a trophy in that case but we don't, we call it loot/equipment. To be used again and probably lost in much the same way as it was retrieved.
Bounties that reset after you are killed aren't exactly a trophy, And what about fame? You dont have to kill a number of enemies to get to the maximum fame/infamy, You only ever have to shoot at them and do damage, I think thats all it takes for your infamy to increase with a faction.
I dont know, I just don't see any of these as true trophies.
I want an ear with your name and maybe your level at the time in its description, not the armor you died in. Asking too much perhaps and maybe not necessary but its just an idea and opinion.
And again I just want to keep them in a box in my room, maybe make a necklace or two.
The more I think about it the more unnecessary it seems though...Still cool and I want it, but unnecessary all the same.