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Wartime sneak mode removed
Needler:
- decreased magazine size from 10->8
- decreased range from 45->25
- added single reload trait at 8ap per needle
Spas:
2) Decreasing damage from 70-90 to 60-80;
Remingtin m870:
1) Increasing damage from 45-50 to 76-90
Run the updaterThank you cirno
Particle Accelerator:
...
- Now deals mostly bleed damage
Needler:
- decreased magazine size from 10->8
- decreased range from 45->25
- added single reload trait at 8ap per needle
- added Field Inhibitor trait, resuling in only 33% damage when shooting at less than 33% of maxrange
- replaced better crit perk with deep wounds
- decreased needler ammo bleeds to compensate
Run the updater
Particle Accelerator:
...
- Now deals mostly bleed damage
Thank you cirno
Sneak is stupidly strong, let's give it tons of perks! >:(
Run the updater
Sneak perks re-enabled on sneak boy.
-3 Minimum detection range ( 100)
+20 for standing still ( 125 )
+20 within 1 hex of wall. ( 150 )
within 4 hex of wall. ( 175 )
-3 Minimum detection range ( 200 )
Sneak efficiency dropped by 25% per Big Weapon equipped, 15% per Two Handed Rifle
Sneak drops to 0 whenever inventory management
Wartime sneak mode removed
Weight Malus / Battery Drain removed from sneak
I understood absolutly nothing about all this.....Did you just buff sneaks? ???
Wartime sneak mode removed, weight malus/bat consumption.....does that mean they can sneak without using bateries, or stealthboys altogeter? Why add stealthboy perks when people are already complaining about the stupidity of sneaker mechanics?
-25% sneak per BG equiped? WTF?!?! lol. How do you figure that's enough? Just stand still next to a wall and you got max sneak thanks to stealthboy perks.......
I really have to say this now, i played during the begining of season 1, and seeing how everything that was wrong then just keeps coming back again.......Do you even listen to your testers advices? Did realisation hit any of you at any point? That's 2 seasons straight now, where you had 300+ players at wipe, and less than 50 after 5 days.....I dont think any other Fonline server ever hitted the bottom so fast.
You have a great concept, an awesome map, intense pvp battles, tactical items like heartbeat sensors, smoke grenades, bigger zones, longer weapons ranges and FOV.......And you RUIN it ALL with invisible sneakers assasins....It completly defeats the purpose of your game, we might as well all be sneakers or just play another game.....Please oh PLEASE realize that!
Translation: Im a retard with zero reading comprehension
Spin it however you want Ramon. If sneakers have ability to attack they are still in need of better nerf.
RIP SHOTGUNS IN AOP 2016
RIP SHOTGUNS IN AOP 2016
Shotguns were buffed quite alot, but you're complaining they were nerfed... wtf man?
nah theres better solution rightclick on aop folder then click on delete, ofc as administrator... then go to trashbin and clean it up.
RIP SHOTGUNS IN AOP 2016
Shotguns were buffed quite alot, but you're complaining they were nerfed... wtf man?
No I think I'll stay around and continue my quest to have sneak as it should be. Just to see your tears when it happens ;)Spin it however you want Ramon. If sneakers have ability to attack they are still in need of better nerf.
Go play a different game if you dont like it
Download fonline SDK and make your own server without sneak and meleeMake your own server with only sneak and melee. As you've seen posted before majority of players here don't like combat sneak.
RIP SHOTGUNS IN AOP 2016
Its realy strange. Shotguns was nice weapon before wipe. Now its shitty weapon with no range and poor damage. 14mm pistol was nice weapon before wipe.Thunder 5 is an exact copy of the 14mm. I literally copypasted its proto and changed the item picture.
Do you tell about pancor? Then yes, it was OP, but there wsa Remmy. Maybe it was wrong about shotguns, sry. And i saw thunder 5 just once in market, didnt use it.Its realy strange. Shotguns was nice weapon before wipe. Now its shitty weapon with no range and poor damage. 14mm pistol was nice weapon before wipe.Thunder 5 is an exact copy of the 14mm. I literally copypasted its proto and changed the item picture.
Shotguns were hilariously OP a couple months before the wipe. The only reason noone really complained that much is that everyone who was playing knew how to play with and against it, with 350+ bleed res bleed convert tanks that could actually cope with a weapon that deals 500 in one AP bar.
Thunder 5 is an exact copy of the 14mm. I literally copypasted its proto and changed the item picture.Well what about ammo stats then, John? 14mm had nice -DR -DT mods, none of them are applied to .45-70 Govt. Are you going to change that anytime soon?
oh noez you need some skill to use it and now its shit - gimper logic
oh noez you need some skill to use it and now its shit - gimper logic
Really dude? I give some some constructive criticism, and you try to start drama like a little bitch. If you want to play a game that requires SKILL, go 1v1 me on reloaded. Peace.
oh noez you need some skill to use it and now its shit - gimper logic
Really dude? I give some some constructive criticism, and you try to start drama like a little bitch. If you want to play a game that requires SKILL, go 1v1 me on reloaded. Peace.
Ah, that's what we waited for! SKILL on RELOADED, oh man! AoP is not reloaded and your skills there are irrelevant. Your criticism is inconstructive and aggressive in nature as you demand from developers something they never promised to any player. The server is constant development, devteam dropped in tons of new things and features and they struggle to address pressing matters such as game and balance breaking bugs. The stability and comfort you ask for could be achieved only through hard work and extensive testing which you yourself call to stop. Dozens of people asked so long for the wipe and active players constantly try to keep devs informed about major bugs and balance issues, and you just want to discard all that work and progress because the current state of game does not comfort you personally. Your logics and motives are seriously flawed.
If you want to play a game that requires SKILL, go 1v1 me on reloaded.
Say what you want, this is the server that will be dead again in a month. I mean, I appreciate what the devs are trying to do, but for now it's still shit.
I think those who laugh at reloaded are salty because they cried and rage quit when some on was better than them at it. (everyone)
i can understand you gimper, its really a shame u guys never seen aop in its primetime.
i can understand you gimper, its really a shame u guys never seen aop in its primetime.
I did though! I played on the initial release, and within a month, it was down to ~30 players a day. Seems to be the same thing happening now.
Developers, I don't mean to offend you and I really do appreciate the work you put into this. But can't you see that you are running this shit into the ground? You are TOO focused on preexisting content, and this has caused you to lack in more exciting content. Give us the damn missions back so we have something to do when we are bored. Take away the "~ZC" Option! That's way to carebear! Now there is ever LESS PvP than before. I came to this server because it is a PvP focused server, but now it seems like its not anymore.
Why do you want to remove ~zc ? To come in 4-5 guys and kill one or two who where scavenging ?
A good question would be why we started from step 1 again. A year of maybe low activity balancing gone completely to waste only for the new release to have as many problems if not more. Yes most players who stay here are pvp players only and it shows, even now when we have 50-60 online we have 3 sided 10+ per each side battles.
Activity outside the core was removed for a good reason the ~zc is nice way to protect scavengers but as teela stated need to be tweaked so we dont have teams of players roaming without triggering zc.
All in all its sad that we started from step 1 or maybe even step 0, yes there is a lot of way for improvement and its a very long way from being on the same level as aop pre wipe balanced. All the players who were here before can agree that it was more balanced before and we only lacked a higher amount of players.
Now we had so many features in this season and most of them didnt work as intended, or didnt work at all and thats a shame cause most of them sounded nice. Also remember no grinding is a feature not a mistake ;)
had so many featuresyeah..
As for the features, the only one major bad decision was to introduce 2 new factions to the already low populated server. If anything 2 factions should've been removed tbh.
Also remember no grinding is a feature not a mistake ;)