Author Topic: The worldmap  (Read 13854 times)

Fayfay

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The worldmap
« on: September 07, 2014, 07:00:38 AM »

Is there any points of interest on the map who deserves exploration, like small towns, etc, or it is just empty wasteland?
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Kink

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Re: The worldmap
« Reply #1 on: September 07, 2014, 07:38:20 AM »

Hey Fayfay, long time we didn't see you !

There are only severals locations like mines, or random locations created(instance) fror assignments you can take in your faction headquarters.
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Benitez

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Re: The worldmap
« Reply #2 on: September 07, 2014, 08:33:40 AM »

This is completly against fallout logic.. no locations?!? Really?!
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KAM

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Re: The worldmap
« Reply #3 on: September 07, 2014, 08:42:12 AM »

This is completly against fallout logic.. no locations?!? Really?!

Gameplay focus is the city, it's different, but not totally un-fallout-ish, I think.
Still, quite the HUGE worldmap for that, maybe in the future it will be filled with some interesting remote locations...
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faopcurious

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Re: The worldmap
« Reply #4 on: September 07, 2014, 04:07:10 PM »

I think there can be other areas, like smaller towns outside of the city, no city is just one big chunk, sometimes have smaller towns outside.
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John Farly

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Re: The worldmap
« Reply #5 on: September 07, 2014, 04:20:24 PM »

I think it would be cool if players could build cities, and other factions can raid them... Put money into defenses, I guess similar to the Wasteland Defense Mods for Three and New Vegas. Except building would be crafting related and what not. Cities would deepen the politics and enrich the world and also evolve it. But I dunno if this system would be implementable.
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Myakot

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Re: The worldmap
« Reply #6 on: September 10, 2014, 11:26:23 PM »

I think it would be cool if players could build cities, and other factions can raid them... Put money into defenses, I guess similar to the Wasteland Defense Mods for Three and New Vegas. Except building would be crafting related and what not. Cities would deepen the politics and enrich the world and also evolve it. But I dunno if this system would be implementable.
I think it could be implementable, but damn, imagine how much work devs'll have to do, you don't want them die from over-exhaustion do you? ;)
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I think it's time we blow this scene, get everybody and the stuff together...
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hell

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Re: The worldmap
« Reply #7 on: September 11, 2014, 01:07:23 AM »

Lets see what features will admins bring to us.
Let them fix the dungeons first lol.
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Madmaster

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Re: The worldmap
« Reply #8 on: September 11, 2014, 04:27:19 AM »

Well, one of our guys found a 75mm mortar shell... i guess there's more to come
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Myakot

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Re: The worldmap
« Reply #9 on: September 11, 2014, 04:28:09 AM »

Well, one of our guys found a 75mm mortar shell... i guess there's more to come
Howitzer one? To be used near the hospital?
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I think it's time we blow this scene, get everybody and the stuff together...
Okay, 3, 2, 1, let's jam!
 



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