High damage per kill also means a lot of scorefarming. Ive seen a lot of times some people are peeking and trading shots with long range weapons while the rest of the team is waiting somewhere else in its positions with weapons you cant trade with.
There was one particular action at robco within the last months where vtec and family where each camping in their spot while courier+ stalker were just skirmishing close to the enemy from within a building while rest of time stood around doing nothing (which wasnt necessarily their fault)
What do you mean not their fault? If some one else is fighting and they are sitting doing nothing, it's THEIR FAULT.
But you are right, highest damage could just mean not being as effective because you are shooting them in phases, letting them heal between skirmishes which is not as effective, so I was wrong, the high damage dealers are not the MVP either, just score farmers as you put it! HOWEVER, they might be doing damage solo while the rest of the team camp and so the guy they were attacking did not get killed because they did not get backup/work in tandem.
So all of these stats are neat, but in the end they don't really tell you who plays the best. XD
I would like to see other stats like: most allies defibbed, allies healed amount, most melee kills, blinding strikes, crippling strikes, highest kill streak, most smoke nades used, most attacks to enemies back (if possible) etc.