Author Topic: Expanded Impaler perk  (Read 4639 times)

nailbrain

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Expanded Impaler perk
« on: February 23, 2015, 04:27:43 PM »

add the abilty to pierce 2 targets from melee atack with spear
not much of expansion but will be lore consistent
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PusiteGA

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Re: Expanded Impaler perk
« Reply #1 on: February 23, 2015, 04:36:44 PM »

+1 but meybe shorter like penetrates 2 hex beyond, 5 would be funy like you have 5hex long hand
and they picture of perk shows its in hand so you cant denie
« Last Edit: February 23, 2015, 06:21:56 PM by PusiteGA »
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MARXMAN

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Re: Expanded Impaler perk
« Reply #2 on: February 23, 2015, 07:36:21 PM »

+1 but meybe shorter like penetrates 2 hex beyond, 5 would be funy like you have 5hex long hand
and they picture of perk shows its in hand so you cant denie


5 hexes does seem ridiculous. 2 would be a good number, I would vote for 1, but that might make it a little useless.
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nailbrain

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Re: Expanded Impaler perk
« Reply #3 on: February 24, 2015, 04:41:39 AM »

the idea is to pierce one target beyond the initial
so 2 targets

but it should work only when u stab pointblank and afects the target behind as range of melee sper is 2

the ability to stab at 2 range and hit additional target behind will make it easier and consistent to use so i vote for this
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twat

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Re: Expanded Impaler perk
« Reply #4 on: February 25, 2015, 01:59:52 PM »

sounds good to me. I think the thrown impale should only be able to hit two targets also, and that if it does not hit a second target it should travel to the maximum thrown range.
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