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Messages - Myakot

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61
Changelogs / Re: 25-04-2015 Changelog
« on: April 26, 2015, 04:09:38 AM »
It is our duty, as citizens of the Phoenix city, to remember all those who left us to the better world, during the events of the "Great Spear Nerf". Let us all have a minute of silence.

62
Changelogs / Re: 25-04-2015 Changelog
« on: April 25, 2015, 11:25:38 AM »
This is true art

63
master.dat and critter.dat
are supposed to be found in your legal copy of Fallout 2. If you don't have a legal copy, search the webs for those 2 files.

64
Challenges & Accomplishments / Re: PvP Discussion
« on: April 19, 2015, 07:20:53 AM »
I want me a gatling-ak.

65
Suggestions / Re: Bring back combat timer
« on: April 17, 2015, 03:42:42 AM »
Some justifications might increase the chances of your suggestions.
From negative 0% to  0%?

66
General Discussions / Re: nuka cap!
« on: April 17, 2015, 12:06:27 AM »
http://fonline-aop.net/forum/index.php?topic=2566.0

Quote
Nuka Cola:
There is a low chance to obtain a special NukaCola cap from drinking a nuka. These caps can be used on the four different Nuka Dispensers on level 2 of the nuka cola building to get a different special Nukacola. Drink at your own risk.

67
Off-topic Discussions / Re: Youtube let's play AoP
« on: April 14, 2015, 10:28:09 PM »
http://www.twitch.tv/cirno_tv

CIRNO WTH IS THIS?!

68
Off-topic Discussions / Re: Olympus 2207
« on: April 14, 2015, 03:20:53 AM »
I don't get why these project are made in local dialect instead of international language...
The latter can be translated again in any language while the former is only understood by a few millions folks.
Because it's made by people who don't know international language? Eh?.. And somebody was working on a translation, idk if that's finished or not

69
Off-topic Discussions / Re: SDK Wasteland 2 (from Brian Fargo)
« on: April 13, 2015, 05:01:03 PM »
I was interested until I saw how they shot, good lord
I for some reason paid no attention to that, just played the game for 3 months, had my fun. Sadly enough solo fun isn't the best fun.

71
battles here are not same as on fo2, but still fun smtimes

Am I allowed to ban users for bullshit and heresy?

72
Changelogs / Re: 10-04-2015 Changelog
« on: April 10, 2015, 11:38:06 AM »
Niamak want to work for us? We pay in kurwadollars, our budget is pretty big despite being a small company as you will know in our industry the kurwa earnings are limitless.
I'm already making a selfish PR on tla's forum. Awaiting CykaEuros on my account by midnight.

73
Suggestions / Re: Quickscoper Trait
« on: April 10, 2015, 01:04:55 AM »
I like how it gives you an extreme advantage, with extreme drawbacks.
55% to hit is a tad-bit extreme tho.

74
Changelogs / Re: 10-04-2015 Changelog
« on: April 10, 2015, 01:01:27 AM »
Was going to say how this change and that are nice, and then "breaching charge".
Fucking awesome. Next step is for them to blow the walls up and to create a PvP environment with attackers/defenders ;D.

75
General Discussions / Re: Thank you devs
« on: April 08, 2015, 11:57:05 AM »
Hear hear.
I would like to post a picture of a penis shaped snowman that I made in your honour but then Myakot is going to delete it again anyways so I'll just say thanks :)
You can always send those by pm :(.

76
The Lobby / Re: Plasma Pistol
« on: April 08, 2015, 12:44:19 AM »
Nature's peace can just as well work off target's Crit.End. Why not? And plasma pistol could have a lower modifier then that of the rifles to the formula.

77
Suggestions / Re: Perk/trait suggestions
« on: April 08, 2015, 12:40:19 AM »
Perks don't have downsides to them, only traits do. So the only way to counter-balance stealth-master is to make the requirements sky-rocket.

78
Off-topic Discussions / Re: SDK Wasteland 2 (from Brian Fargo)
« on: April 07, 2015, 07:50:17 AM »
I'm sorry, but "gaming journals" and "experts" gave DragonAge:Inquisition GOTY of 2014... That says a lot about what I think of them :D. (Bayo and DS likufycrievrtim)

79
The Lobby / Re: Plasma Pistol
« on: April 07, 2015, 06:58:06 AM »
AoP: Where players are so egotistical they believe they are the singular reason for a change.
Ahem*Ahem*-spears-*Ahem

80
Off-topic Discussions / Re: SDK Wasteland 2 (from Brian Fargo)
« on: April 06, 2015, 09:11:09 AM »
That'll never happen. Not only devs won't allow it, game itself is extremely bland and limited ;)

But you play fonline which is 10xore bland n limited.
At which point fallout can be considered bland? Have you even played Wasteland 2? That game is exquisite garbage. It's gameplay mechanics are stupid, there's literally no build variety. But oh well, if enemies such as a "disco-death-ball-robot" (which can't even deal damage) seems like an interesting enemy to you, then who am I to judge.

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