FOnline: Ashes of Phoenix

General section => General Discussions => Topic started by: S1mancoder on April 24, 2016, 06:12:19 AM

Title: 1st session player statistics
Post by: S1mancoder on April 24, 2016, 06:12:19 AM
Based on individual player statistics released by cirn0: http://pastebin.com/KBFW462q

Stats are not for the whole session but for the last part of it.

Kills
top kills
1. PewPew (653)
2. Damage (495)
3. Hellmri (481)
4. Dirty Zen (429)
5. sylvicius (275)
6. Tenova (266)
7. larve (260)
8. STALKER-MKII (232)
9. Ramon (229)
10. Courier6 (204)

Battles
top battles
1. PewPew (2266)
2. Hellmri (2233)
3. Damage (1171)
4. Dirty Zen (1042)
5. Tenova (919)
6. Teela (863)
7. STALKER-MKII (856)
8. clochard (755)
9. Cpt Courier (716)
10. ProfessorYanick (701)

Healing given
top healingGiven
1. ObeliX mk1 (19117)
2. sylvicius (18876)
3. Dirty Zen (17614)
4. Spott (16395)
5. Murdoc (12279)
6. Caboose (11827)
7. PewPew (11697)
8. Stormblessed (10610)
9. MsSniper (8181)
10. Damage (7731)

Cripple given
top crippleGiven
1. Becky Finance (813)
2. PewPew (772)
3. sylvicius (767)
4. Hellmri (662)
5. Teela (578)
6. Courier6 (538)
7. Dirty Zen (529)
8. Damage (491)
9. Quiet (373)
10. Ramon (343)

Average gear entering battle
top averageGearEnter (at least 100 battles)
1. Grand Bill King (7700)
2. Lulu (7130)
3. Strange Love (6483)
4. BloodWood (6092)
5. Azura (5806)
6. Andy (5654)
7. suff (5564)
8. Cyrax (5377)
9. ObeliX mk1 (5330)
10. Cpt Courier (5312)

Kills/Deaths ratio
top kills per deaths (at least 100 kills):
1. suff (3.05 - 116 per 38)
2. Damage (2.43 - 495 per 204)
3. Ramon (2.39 - 229 per 96)
4. powerplay (2.31 - 125 per 54)
5. Junkman (2.04 - 190 per 93)
6. STALKER-MKII (1.95 - 232 per 119)
7. Combatant (1.81 - 139 per 77)
8. Hellmri (1.79 - 481 per 268)
9. Hawk_ (1.68 - 198 per 118)
10. sylvicius (1.64 - 275 per 168)

Damage done/Death ratio
top damageDone per deaths (at least 100 battles)
1. suff (3509 - 133355 per 38)
2. Fadeline (2801 - 75639 per 27)
3. YuraM_ (2553 - 17873 per 7)
4. Damage (2170 - 442661 per 204)
5. Ramon (2101 - 201677 per 96)
6. DJ Drill (2072 - 45575 per 22)
7. Komrade (1786 - 101797 per 57)
8. Tenova (1773 - 290704 per 164)
9. Andy (1767 - 97191 per 55)
10. powerplay (1750 - 94517 per 54)

Healing given/Deaths ratio
top healingGiven per deaths (at least 100 battles)
1. ObeliX mk1 (466 - 19117 per 41)
2. Spott (248 - 16395 per 66)
3. AngryDog (168 - 6544 per 39)
4. DJ Drill (154 - 3382 per 22)
5. Fadeline (134 - 3615 per 27)
6. Murdoc (127 - 12279 per 97)
7. sylvicius (112 - 18876 per 168)
8. Karabas (97 - 5906 per 61)
9. xtro (89 - 1241 per 14)
10. MsSniper (86 - 8181 per 95)

Damage taken/Deaths ratio
top damageTaken per deaths (at least 30000 damageTaken)
1. DJ Drill (2925 - 64343 per 22)
2. Defiance (1660 - 48147 per 29)
3. brokenAngel (1645 - 83906 per 51)
4. Fadeline (1512 - 40828 per 27)
5. Syreth (1443 - 36086 per 25)
6. rollo (1430 - 50065 per 35)
7. suff (1419 - 53903 per 38)
8. Junkman (1417 - 131743 per 93)
9. YuraM (1376 - 100416 per 73)
10. ObeliX mk1 (1356 - 55583 per 41)

Cripple given/Deaths ratio
top crippleGiven per deaths (at least 100 crippleGiven)
1. Outmemed (11.1 - 289 per 26)
2. DJ Drill (8.2 - 181 per 22)
3. Syreth (5.1 - 128 per 25)
4. sylvicius (4.6 - 767 per 168)
5. Courier6 (4.1 - 538 per 132)
6. Teela (4.0 - 578 per 143)
7. Becky Finance (3.9 - 813 per 208)
8. Good idiot (3.9 - 187 per 48)
9. Ramon (3.6 - 343 per 96)
10. Uragan (3.2 - 162 per 50)

Damage done/Damage taken ratio
top damageDone per damageTaken (at least 100 battles)
1. suff (2.5 - 133355 per 53903)
2. BloodWood (1.9 - 70779 per 36450)
3. Fadeline (1.9 - 75639 per 40828)
4. STALKER-MKII (1.7 - 206346 per 119389)
5. Ramon (1.7 - 201677 per 120459)
6. Damage (1.7 - 442661 per 268068)
7. Andy (1.6 - 97191 per 59625)
8. Cyrax (1.6 - 191423 per 118850)
9. eva mk3 (1.6 - 47833 per 30044)
10. Tenova (1.6 - 290704 per 184233)

lowest Damage done/Kills ratio
lowest damageDone per kills (at least 100 kills)
1. Combatant (533 - 74047 per 139)
2. Vulture (608 - 62624 per 103)
3. Caboose (659 - 94261 per 143)
4. Hellmri (686 - 330151 per 481)
5. Dirty Zen (755 - 324008 per 429)
6. powerplay (756 - 94517 per 125)
7. Junkman (767 - 145738 per 190)
8. Hawk_ (793 - 156915 per 198)
9. larve (814 - 211630 per 260)
10. PewPew (863 - 563235 per 653)

lowest Damage taken/Kills ratio
lowest damageTaken per kills (at least 100 kills)
1. Combatant (457 - 63553 per 139)
2. suff (465 - 53903 per 116)
3. STALKER-MKII (515 - 119389 per 232)
4. Ramon (526 - 120459 per 229)
5. powerplay (531 - 66346 per 125)
6. Damage (542 - 268068 per 495)
7. Hellmri (577 - 277373 per 481)
8. Courier6 (642 - 130923 per 204)
9. Tenova (693 - 184233 per 266)
10. Junkman (693 - 131743 per 190)


Also some anti-tops of players:

Deaths/Kills ratio
top deaths per kills (at least 100 deaths)
1. Quiet (2.0 - 198 per 98)
2. Thomas (1.9 - 216 per 114)
3. _RedBat (1.8 - 140 per 77)
4. Stormblessed (1.6 - 203 per 124)
5. ProfessorYanick (1.5 - 129 per 88)
6. TIT0 (1.5 - 103 per 71)
7. Vulture (1.4 - 148 per 103)
8. Data (1.4 - 153 per 108)
9. clochard (1.2 - 219 per 176)
10. Cyrax (1.2 - 161 per 130)

Damage done/Kills ratio
top damageDone per kills (at least 25000 damageDone)
1. DJ Drill (2681 - 45575 per 17)
2. Azura (1701 - 32322 per 19)
3. Murdoc (1551 - 89971 per 58)
4. Cyrax (1472 - 191423 per 130)
5. Ara Bro (1427 - 48534 per 34)
6. Piggy (1399 - 65747 per 47)
7. Core Ingrato (1359 - 27180 per 20)
8. Quiet (1319 - 129278 per 98)
9. Nieobecny (1266 - 78470 per 62)
10. Stem.J.Sunder (1262 - 45434 per 36)

lowest  Damage done/Deaths ratio
lowest damageDone per deaths (at least 25000 damageDone)
1. Lulu (371 - 25959 per 70)
2. Spott (385 - 25392 per 66)
3. Vulture (423 - 62624 per 148)
4. Count Matthew (468 - 37402 per 80)
5. Core Ingrato (533 - 27180 per 51)
6. _RedBat (534 - 74752 per 140)
7. Stem.J.Sunder (575 - 45434 per 79)
8. Thomas (582 - 125671 per 216)
9. Desert Merc (625 - 26238 per 42)
10. Caboose (650 - 94261 per 145)

lowest Damage taken/Deaths ratio
lowest damageTaken per deaths (at least 25000 damageTaken)
1. lalss (494 - 36052 per 73)
2. Count Matthew (568 - 45430 per 80)
3. REDRUM (608 - 35843 per 59)
4. Vulture (609 - 90094 per 148)
5. death0 (614 - 30102 per 49)
6. Thomas (651 - 140521 per 216)
7. Letys (715 - 52878 per 74)
8. Core Ingrato (737 - 37611 per 51)
9. Cyrax (738 - 118850 per 161)
10. clochard (743 - 162690 per 219)

Cripple taken/Deaths ratio
top crippleTaken per deaths (at least 50 crippleTaken)
1. Strange Love (3.2 - 159 per 49)
2. DJ Drill (2.8 - 62 per 22)
3. Fadeline (2.8 - 76 per 27)
4. powerplay (2.3 - 123 per 54)
5. BloodWood (2.2 - 98 per 44)
6. Combatant (2.2 - 169 per 77)
7. Scientist (2.2 - 116 per 53)
8. Sapphire (2.1 - 70 per 33)
9. Defiance (2.1 - 61 per 29)
10. Caboose (2.1 - 305 per 145)


EDIT 1:
Damage done
top damageDone
1. PewPew (563235)
2. Damage (442661)
3. Hellmri (330151)
4. Dirty Zen (324008)
5. Tenova (290704)
6. sylvicius (243750)
7. Becky Finance (240529)
8. larve (211630)
9. Teela (209378)
10. STALKER-MKII (206346)

Damage done/Battles ratio
top damageDone per battles (at least 100 battles)
1. Fadeline (552 - 75639 per 137)
2. Defiance (422 - 48966 per 116)
3. Damage (378 - 442661 per 1171)
4. Scientist (366 - 81149 per 222)
5. Becky Finance (364 - 240529 per 660)
6. TIT0 (358 - 77656 per 217)
7. Ramon (353 - 201677 per 571)
8. sylvicius (350 - 243750 per 696)
9. Karabas (339 - 79918 per 236)
10. Drow Rangerq (338 - 79735 per 236)

Gear exit/Gear enter ratio
top averageGearExit per averageGearEnter (at least 100 battles)
1. The Pornoman (1.16 - 2578 per 2230)
2. Mad Matt (1.15 - 3762 per 3274)
3. Karabas (1.10 - 4236 per 3857)
4. Grizzly (1.07 - 4370 per 4085)
5. MissTiK (1.07 - 3519 per 3300)
6. DJ Drill (1.03 - 3102 per 2999)
7. Zerge (1.01 - 2409 per 2395)
8. Quiet (1.01 - 3103 per 3085)
9. lalss (1.00 - 1332 per 1326)
10. Zobylamouche (1.00 - 3893 per 3877)

EDIT 2:

Revives given
top revivesGiven
1. PewPew (33)
2. Hellmri (22)
3. Teela (18)
4. Damage (17)
5. MsSniper (13)
6. Mila (11)
7. Junkman (11)
8. clochard (10)
9. Grizzly (9)
10. Borislav (9)

Revives taken
top revivesTaken
1. Teela (20)
2. MsSniper (13)
3. Vulture (13)
4. Courier6 (13)
5. Thomas (12)
6. PewPew (12)
7. Andy (12)
8. Tenova (10)
9. Hellmri (10)
10. larve (10)

Healing taken
top healingTaken
1. Damage (21169)
2. Tenova (14700)
3. Hawk_ (9217)
4. Cpt Courier (8580)
5. PewPew (8443)
6. Stormblessed (8310)
7. clochard (8134)
8. Dirty Zen (7612)
9. Komrade (7418)
10. MsSniper (6969)

Revives given/Deaths ratio
top revivesGiven per deaths (at least 100 battles)
1. Borislav (0.43 - 9 per 21)
2. DJ Drill (0.27 - 6 per 22)
3. Kombatant (0.23 - 3 per 13)
4. Grizzly (0.21 - 9 per 42)
5. suff (0.21 - 8 per 38)
6. Zerge (0.17 - 5 per 30)
7. BloodWood (0.16 - 7 per 44)
8. death0 (0.14 - 7 per 49)
9. YuraM_ (0.14 - 1 per 7)
10. MsSniper (0.14 - 13 per 95)

Revives taken/Deaths ratio
top revivesTaken per deaths (at least 100 battles)
1. Andy (0.22 - 12 per 55)
2. Borislav (0.19 - 4 per 21)
3. YuraM_ (0.14 - 1 per 7)
4. Teela (0.14 - 20 per 143)
5. MsSniper (0.14 - 13 per 95)
6. Drow Rangerq (0.13 - 9 per 72)
7. Strange Love (0.12 - 6 per 49)
8. naossano sr (0.11 - 5 per 46)
9. Komrade (0.11 - 6 per 57)
10. death0 (0.10 - 5 per 49)

Healing taken/Deaths ratio
top healingTaken per deaths (at least 1000 healingTaken)
1. xtro (170 - 2378 per 14)
2. Komrade (130 - 7418 per 57)
3. Damage (104 - 21169 per 204)
4. Zubr (98 - 2153 per 22)
5. Tenova (90 - 14700 per 164)
6. Scientist (86 - 4553 per 53)
7. Hawk_ (78 - 9217 per 118)
8. BloodWood (78 - 3436 per 44)
9. DJ Drill (77 - 1699 per 22)
10. ObeliX mk1 (75 - 3082 per 41)

Kills/Deaths ratio (longterm players, at least 100 deaths)
top kills per deaths (at least 100 deaths)
1. Damage (2.43 - 495 per 204)
2. STALKER-MKII (1.95 - 232 per 119)
3. Hellmri (1.79 - 481 per 268)
4. Hawk_ (1.68 - 198 per 118)
5. sylvicius (1.64 - 275 per 168)
6. Tenova (1.62 - 266 per 164)
7. Dirty Zen (1.55 - 429 per 277)
8. Courier6 (1.55 - 204 per 132)
9. Teela (1.27 - 182 per 143)
10. Cpt Courier (1.25 - 178 per 142)
Title: Re: 1st session player statistics
Post by: antohha on April 24, 2016, 09:15:34 AM
I see you've got classical "PACANY, dergu ih bez OD", or in English "guys, I'm soaking their AP" award. Gz Siman. ;)

Sadly I suck at everything :(
Title: Re: 1st session player statistics
Post by: Smalltime on April 24, 2016, 11:48:06 AM
It's a shame we don't have stats for the entire first session, but it's always cool to see details on the gameplay.
Title: Re: 1st session player statistics
Post by: faopcurious on April 24, 2016, 12:26:19 PM
hah, look at kills, damage done/kills ratio, pewpew is a big kill stealer XD
Damage did the most kills for the least amount of battles.  Looks like DJ drill is highest damage dealer = MVP in my book, not most kills.
Does the healing ratio count healing of others?  or healing of others + self healing?
Title: Re: 1st session player statistics
Post by: S1mancoder on April 24, 2016, 01:49:28 PM
Looks like DJ drill is highest damage dealer = MVP in my book, not

Highest damage dealers are under Damage done/Deaths ratio and for this stat it is suff ofc. High damage per kill means character struggles to kill but can provide quite alot of sustain damage.
Title: Re: 1st session player statistics
Post by: cirn0 on April 24, 2016, 03:31:21 PM
Thanks S1man, this is real cool to see.
Title: Re: 1st session player statistics
Post by: John Porno on April 24, 2016, 03:32:40 PM
High damage per kill also means a lot of scorefarming. Ive seen a lot of times some people are peeking and trading shots with long range weapons while the rest of the team is waiting somewhere else in its positions with weapons you cant trade with.

There was one particular action at robco within the last months where vtec and family where each camping in their spot while courier+ stalker were just skirmishing close to the enemy from within a building while rest of time stood around doing nothing (which wasnt necessarily their fault)
Title: Re: 1st session player statistics
Post by: faopcurious on April 24, 2016, 03:36:17 PM
High damage per kill also means a lot of scorefarming. Ive seen a lot of times some people are peeking and trading shots with long range weapons while the rest of the team is waiting somewhere else in its positions with weapons you cant trade with.

There was one particular action at robco within the last months where vtec and family where each camping in their spot while courier+ stalker were just skirmishing close to the enemy from within a building while rest of time stood around doing nothing (which wasnt necessarily their fault)

What do you mean not their fault?  If some one else is fighting and they are sitting doing nothing, it's THEIR FAULT.

But you are right, highest damage could just mean not being as effective because you are shooting them in phases, letting them heal between skirmishes which is not as effective, so I was wrong, the high damage dealers are not the MVP either, just score farmers as you put it! HOWEVER, they might be doing damage solo while the rest of the team camp and so the guy they were attacking did not get killed because they did not get backup/work in tandem.

So all of these stats are neat, but in the end they don't really tell you who plays the best. XD

I would like to see other stats like: most allies defibbed, allies healed amount, most melee kills, blinding strikes, crippling strikes, highest kill streak, most smoke nades used, most attacks to enemies back (if possible) etc.
Title: Re: 1st session player statistics
Post by: John Porno on April 24, 2016, 04:17:26 PM
There could be a bigger picture, too. It's not just about who gets the most points but about who wins the fight, usually. If you have a team of biggunners or snipers set up to guard a specific spot then they should be guarding and not trying to hunt points.

In the case I mentioned, it was Vtec at the north part of robco near the grid and main team of family all teh way down the road. Both teams were set up and deployed. And then courier and stalker were trading shots with another 2 vtecs somewhere in the buildings on the northeast side for a good amount of time, without either team moving.

What I mean is, the guy who could be a doing a critical job guarding a critical area, would get less points than the guy whos just throwing grenades and trading 1on1 with not even the slightest chance of actually securing a kill.
Title: Re: 1st session player statistics
Post by: BG Sexpert on April 24, 2016, 06:01:42 PM
This is awesome. What is the time frame for this? Just out of curiosity. I guess the absence of my characters is indicative of my mediocrity.
Title: Re: 1st session player statistics
Post by: S.T.A.L.K.E.R on April 25, 2016, 02:13:21 AM
Oh god, 1.95 K/D ratio...only game I have it below 2.0 ....

(http://i0.kym-cdn.com/entries/icons/original/000/011/307/Screen_Shot_2012-09-13_at_9.39.39_AM.png)

I'm surprised even in Red Orchestra I have like 2.4 :D

But yeah, nice to see stats on a FOnline server. This way you'll know who's effective and who's useless on the team. Shame medics gained shit/to nothing score or else I would have been on top :P

There was one particular action at robco within the last months where vtec and family where each camping in their spot while courier+ stalker were just skirmishing close to the enemy from within a building while rest of time stood around doing nothing (which wasnt necessarily their fault)

That's STALKURWIER for you   8)
Title: Re: 1st session player statistics
Post by: Smalltime on April 25, 2016, 02:29:43 AM
This is awesome. What is the time frame for this? Just out of curiosity. I guess the absence of my characters is indicative of my mediocrity.
First recording was ‎Thursday, ‎August ‎13, ‎2015, ‏‎8:49:39 PM

after we stopped playing as a group
Title: Re: 1st session player statistics
Post by: S1mancoder on April 25, 2016, 08:33:39 AM
High damage per kill also means a lot of scorefarming. Ive seen a lot of times some people are peeking and trading shots with long range weapons while the rest of the team is waiting somewhere else in its positions with weapons you cant trade with.

Skirmishing this way is a tactical move that can be used different ways and I wouldnt call it "scorefarming", the least it can do is to draw enemy medicine and ammo supply and increase enemy bandaged status, thus setting things up for subsequent advancement/rush.

I would like to see other stats like: most allies defibbed, allies healed amount, most melee kills, blinding strikes, crippling strikes, highest kill streak, most smoke nades used, most attacks to enemies back (if possible) etc.

There's limited amount of stats gathered. Check the link in the first message to see what exact stats are available (so no smoke nades used for example). Also I will add info about defibs and healing taken, but I think some of it is not very accurate, cause healing given possibly count self-healing (I dont know for shure).
Title: Re: 1st session player statistics
Post by: cirn0 on April 25, 2016, 02:34:16 PM
Self healing is NOT counted
Title: Re: 1st session player statistics
Post by: naossano on April 26, 2016, 05:16:34 AM
Are stimpacks & medkit also included in healing or is it only regular first aid ?
Title: Re: 1st session player statistics
Post by: faopcurious on April 27, 2016, 02:26:47 AM
I don't suppose there are statistics on weapon kills?  not just by each player, but total.
Total Rocket kills on server: 180 Total damage:  37,000
Total Kills with ripper on server: 350   Total damage: 54,000
etc etc. this would be really interesting information if this exists, and if it doesn't it should XD.
Title: Re: 1st session player statistics
Post by: John Porno on April 27, 2016, 05:28:03 AM
Total Rocket kills on server: 180 Total damage:  37,000
Total Kills with ripper on server: 35000   Total damage: 54,00000
fixed that for you
Title: Re: 1st session player statistics
Post by: faopcurious on April 27, 2016, 11:58:29 AM
What do you mean? Where do we see this information for weapon kills?
Title: Re: 1st session player statistics
Post by: Stem Sunders on April 27, 2016, 12:44:46 PM
What do you mean? Where do we see this information for weapon kills?

Read the actual quote. He made the numbers more realistic.
Title: Re: 1st session player statistics
Post by: S.T.A.L.K.E.R on April 27, 2016, 01:21:43 PM
What do you mean? Where do we see this information for weapon kills?

You got pranked boi by the top trollish Dev and meme master, Jawn_porno  ;D
Title: Re: 1st session player statistics
Post by: John Porno on April 27, 2016, 01:42:50 PM
You got pranked boi by the top trollish Dev and meme master, Jawn_Prono  ;D
fixed that for you
Title: Re: 1st session player statistics
Post by: S.T.A.L.K.E.R on April 27, 2016, 01:52:19 PM
fuggen trollish devs
Title: Re: 1st session player statistics
Post by: cirn0 on April 27, 2016, 03:03:48 PM
Are stimpacks & medkit also included in healing or is it only regular first aid ?

They are
Title: Re: 1st session player statistics
Post by: faopcurious on April 27, 2016, 04:25:26 PM
What do you mean? Where do we see this information for weapon kills?

Read the actual quote. He made the numbers more realistic.

Oh I didn't notice ^_^, but if he changed my quote doesn't that mean I'm the one who said it?  *trollface*