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Author Topic: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24  (Read 13711 times)

cirn0

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AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« on: January 22, 2016, 02:32:31 PM »

Just for the weekend.

The following are in effect:

You cannot leave the Core.
Player respawns are 10 seconds.
Respawning will place you in a random spot on anywhere in the core.

All crafting tool requirements removed and all recipes learned for all players, this includes T3 items.
All players spawn at cap levels.
Engineering set to 200.
Science set to 200.
Science enabled in the core!

Item spawns are increased 10x.
Mob spawns are increased 4x.
Mob patrol size halved.
Mob aggro radius halved.

Names are hidden. You cannot follow. You cannot squad.
Bounty will increase as you stay alive longer or take them from other players if you kill them.
Dying to NPCs will lose half your Bounty.
Leader board is based on Bounty.


Have fun!
« Last Edit: January 22, 2016, 06:33:02 PM by cirn0 »
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Kurwier

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #1 on: January 22, 2016, 03:05:46 PM »

nice idae , thanks.
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MARXMAN

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #2 on: January 22, 2016, 05:23:03 PM »

ho' my gawd. Might have to check this shit out
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Komrade

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #3 on: January 22, 2016, 08:32:53 PM »

Mob spawns are increased 4x.

 :) :) :)
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The Brazilian Slaughter

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #4 on: January 22, 2016, 09:11:30 PM »

Gonna check it out, sounds hardcore.
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Stem Sunders

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #5 on: January 22, 2016, 09:17:43 PM »

The City feels so alive!

Family gangsters running drugs and bumping into the hound patrols. Not knowing if that player is friend or foe, or not even knowing if its a player at all!

The mad dash for resources upon spawning is thrilling. So is escaping from ruthless bands of killers, and then coming back for your revenge once you have a weapon.

The rate of NPC spawns didn't seems to be a problem. The fact they came in smaller groups and have a smaller agro range gave the loner a chance to survive. Either by fighting or running away, it still held enough challenge to not be considered too easy. (Apart from hospital, that place is crazy)

Never had a problem with the random spawn, there have been no insta deaths...Yet.

Names clip, mainly when a player enters/exits/enters your vision.
Squads are still enabled afaik.

Map looks weird as fugg ;) Also can access a couple of different inventory screens. It doesn't look like the usual UI, so I'm assuming I shouldn't be able to get at it yet.

Overall, FunFunFun!


 
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Fazamaza

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #6 on: January 23, 2016, 02:50:26 AM »

Wipe will come after weekends?
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S.T.A.L.K.E.R

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #7 on: January 23, 2016, 03:49:53 AM »

I like this.

Only 2 things that bother me are seeing the players name the first second you see them and players having no contours (the highlighting of players when on attack mode). All players with no walls mod have a huge advantage (I can also mod my client but prefer keeping AoP 100% natural)

Will make video soon of frags I got...and deaths :P
« Last Edit: January 23, 2016, 05:35:19 AM by S.T.A.L.K.E.R »
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GaS

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #8 on: January 23, 2016, 06:37:27 AM »

Wow, I was gone for a year. Came, and then such fun)))
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naossano

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #9 on: January 23, 2016, 09:15:25 AM »

Mob spawns are increased 4x.

 :) :) :)

I love this so much. At least we could fight something when the swarm is offline.
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Stem Sunders

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #10 on: January 23, 2016, 10:44:27 AM »

Only 2 things that bother me are seeing the players name the first second you see them and players having no contours (the highlighting of players when on attack mode). All players with no walls mod have a huge advantage
+1

I cant even hide gear because some players have a contours on that too. combined with a wall mod they can find everything without needing to search.

All mah pretty stash piles :(
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RazorRamon

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #11 on: January 23, 2016, 11:00:30 AM »

hide them behind crates/cars/other props, most people only replace walls
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Stem Sunders

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #12 on: January 23, 2016, 11:15:38 AM »

hide them behind crates/cars/other props, most people only replace walls

Good thinking Ramon!

Although thinking about it I did try this once. Placed tonnes of gear behind a pile of crates and them immediately disappeared
« Last Edit: January 23, 2016, 11:22:32 AM by Stem Sunders »
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Remove Kebab

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #13 on: January 23, 2016, 02:25:01 PM »

hide them behind crates/cars/other props, most people only replace walls

Good thinking Ramon!

Although thinking about it I did try this once. Placed tonnes of gear behind a pile of crates and them immediately disappeared
hobos and scavengers are looting it
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Smalltime

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #14 on: January 23, 2016, 02:33:06 PM »

hobos and scavengers are looting it
exactly as intended
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Stem Sunders

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #15 on: January 23, 2016, 03:25:47 PM »

hide them behind crates/cars/other props, most people only replace walls

Good thinking Ramon!

Although thinking about it I did try this once. Placed tonnes of gear behind a pile of crates and them immediately disappeared
hobos and scavengers are looting it

Immediately, meaning I dropped it and it was then gone. and this was in HQ before this event.
My stashes today went untouched.  ;D

I have seen looters grab stuff but its never whole piles. Just random things from this spot and that spot.
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REDRUM

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #16 on: January 24, 2016, 11:04:47 AM »

ahaha V-tek even in a survival a swarm run
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RazorRamon

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #17 on: January 24, 2016, 11:34:57 AM »

ahaha V-tek even in a survival a swarm run

its actually the lawyers running around with a 6 man group right now killing the event
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REDRUM

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #18 on: January 24, 2016, 01:08:32 PM »

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General Oliver

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Re: AoP : Survival and Suffering Edition 2016-01-22 ~ 2016-01-24
« Reply #19 on: January 25, 2016, 07:40:13 AM »

Is the event over?
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