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« on: February 11, 2017, 10:25:08 PM »
I can't believe you are still bitching about paid rerolls...
It was never meant to remain forever free.
Also, i would put even less trust in a developer that is playing too much the game, is too much involved in factional and overall server powerplay and made himself too many enemies. The risk is way to great that he would make his own playstyle the most powerfull and that he would nerf the playstyle of his enemies, just because it can be effective agains't him. Not saying it would always be the case, but there is the best way to raise suspicions up to the sky. And if the dev should have some bit of *player experience*, to help him balance the game, he should first and foremost spend time actually developing the game, and watching battles with dev POV (which regular players cannot do), AND read the feedback from the community. Let's remember that on those work-in-progress servers, the players main job is not to merely play the game, but also act as a beta-tester, and provide feedback to the developpers specifically so that they spend less time on testing and more time on developing. We are the one playing and testing for them so they can allocate time on things only them can do. If they were spending their time testing the game themselves, they wouldn't need a playerbase at all and would keep the server closed until they would consider it as final and worthy to release. But it would take a long time as they would be too busy playing it that they wouldn't have much time to actually make it.