Pages: 1 [2] 3 4

Author Topic: Unknown invaders!  (Read 20558 times)

FrankenStone

  • Guest
Re: Unknown invaders!
« Reply #20 on: January 22, 2015, 09:53:39 AM »

sandrobe mkII hell yeah :D
Logged

RazorRamon

  • Outdoorsman Veteran
  • ****
  • Offline Offline
  • Posts: 666
    • View Profile
Re: Unknown invaders!
« Reply #21 on: January 22, 2015, 10:00:30 AM »

My guesses as to what colors would fit the factions:

Church: White
Syndicate: Black
gig company: purple ( not really any logic behind this one, but i think purple shouldnt go unused)
hound/stalkers: light brown/olive (just something that resembles classic military colors and doesnt look like the current green combat armors)

Logged

Myakot

  • Global Moderator
  • Wasteland Figure
  • *********
  • Offline Offline
  • Posts: 1368
  • Eng\Rus Mod
    • View Profile
Re: Unknown invaders!
« Reply #22 on: January 22, 2015, 10:06:09 AM »



There needs to be some "no-morales" faction... ke-ke-ke
Logged
I think it's time we blow this scene, get everybody and the stuff together...
Okay, 3, 2, 1, let's jam!

RazorRamon

  • Outdoorsman Veteran
  • ****
  • Offline Offline
  • Posts: 666
    • View Profile
Re: Unknown invaders!
« Reply #23 on: January 22, 2015, 10:09:33 AM »

that one exists and is called the family
Logged

FrankenStone

  • Guest
Re: Unknown invaders!
« Reply #24 on: January 22, 2015, 10:20:10 AM »

nah family ahve high standards when it comes down to morale we are really a family here
Logged

RazorRamon

  • Outdoorsman Veteran
  • ****
  • Offline Offline
  • Posts: 666
    • View Profile
Re: Unknown invaders!
« Reply #25 on: January 22, 2015, 10:22:44 AM »

Im afraid so, you turned something with a great story background (the mafia) into AoP's very own carebear hugbox faction
Logged

Komrade

  • Experienced Survivor
  • ***
  • Offline Offline
  • Posts: 385
    • View Profile
Re: Unknown invaders!
« Reply #26 on: January 22, 2015, 10:24:53 AM »

My guesses as to what colors would fit the factions:

Church: White
Syndicate: Black
gig company: purple ( not really any logic behind this one, but i think purple shouldnt go unused)
hound/stalkers: light brown/olive (just something that resembles classic military colors and doesnt look like the current green combat armors)

Yeah lets make vtecs dark brown, lawyers dark yellow and so on.     
Logged

RazorRamon

  • Outdoorsman Veteran
  • ****
  • Offline Offline
  • Posts: 666
    • View Profile
Re: Unknown invaders!
« Reply #27 on: January 22, 2015, 10:36:07 AM »

Cant tell if irony or not.

Why would you want more colors that you cant tell apart from each other
Logged

John Porno

  • No Name Yet Team
  • Wasteland Figure
  • *********
  • Offline Offline
  • Posts: 1392
  • run updater
    • View Profile
Re: Unknown invaders!
« Reply #28 on: January 22, 2015, 10:44:33 AM »

we are limited to what combat armors we have
Logged
"if i was a dev i would just stop server, and nobody hurt"

Stem Sunders

  • Guest
Re: Unknown invaders!
« Reply #29 on: January 22, 2015, 10:47:55 AM »

we are limited to what combat armors we have
Red CA exists though right?
Logged

RazorRamon

  • Outdoorsman Veteran
  • ****
  • Offline Offline
  • Posts: 666
    • View Profile
Re: Unknown invaders!
« Reply #30 on: January 22, 2015, 10:48:41 AM »

Black CA already exists and other recolors can be easily made

Logged

John Porno

  • No Name Yet Team
  • Wasteland Figure
  • *********
  • Offline Offline
  • Posts: 1392
  • run updater
    • View Profile
Re: Unknown invaders!
« Reply #31 on: January 22, 2015, 10:52:47 AM »

Black CA already exists and other recolors can be easily made
please go ahead
Logged
"if i was a dev i would just stop server, and nobody hurt"

RazorRamon

  • Outdoorsman Veteran
  • ****
  • Offline Offline
  • Posts: 666
    • View Profile
Re: Unknown invaders!
« Reply #32 on: January 22, 2015, 11:10:43 AM »

what colors do you want
Logged

FrankenStone

  • Guest
Re: Unknown invaders!
« Reply #33 on: January 22, 2015, 11:24:04 AM »

dude dont forget all that animation frm which u need to recreate lel   ::)
Logged

Captain Chilly

  • Experienced Survivor
  • ***
  • Offline Offline
  • Posts: 260
  • Professional memelord i nthe making
    • View Profile
Re: Unknown invaders!
« Reply #34 on: January 23, 2015, 01:43:26 AM »

dude dont forget all that animation frm which u need to recreate lel   ::)
it all uses the same animations though

FrankenStone

  • Guest
Re: Unknown invaders!
« Reply #35 on: January 23, 2015, 01:48:31 AM »

dude dont forget all that animation frm which u need to recreate lel   ::)
it all uses the same animations though

u need to recolor each fucking .FRM , u know how many .FRM only one death animation has ? now add Weapon Animation , Idling Animation , Knockout ........................................................................  now multiply all with 6x because u have 6 directions for same animations .

trust me if it would be easy work we would have tons of different colored stuff ... plus there are still Critters in game which dont have .FRM for specific tasks , for example vault city black vaultboy cant run , some cant hold knifes like tribal females and so on ...

i think we can be thankfull to what we have already to the people who made it happen , if u know what u doin its even hours of work now imagine someone unexperienced , it might be days just for a different color lel ... welcome to old classic fallout modding
« Last Edit: January 23, 2015, 02:07:23 AM by FrankenStone »
Logged

John Porno

  • No Name Yet Team
  • Wasteland Figure
  • *********
  • Offline Offline
  • Posts: 1392
  • run updater
    • View Profile
Re: Unknown invaders!
« Reply #36 on: January 23, 2015, 07:27:52 AM »

I guess if a scripter and an art guy get together they could probably write up some script to apply a specific filter to a whole bunch of frms, but no matter how you do it, it still takes time and effort. The next 2 factions are purple and red so there wont be a problem with it. For the last 2 factions, the "desert combat" will stand out from both lawyers and family armors well enough and then the syndicate COULD get the black ca.






As long as it doesnt mean that half the server joins syndicate for shiny black cock ca.
Logged
"if i was a dev i would just stop server, and nobody hurt"

Captain Chilly

  • Experienced Survivor
  • ***
  • Offline Offline
  • Posts: 260
  • Professional memelord i nthe making
    • View Profile
Re: Unknown invaders!
« Reply #37 on: January 23, 2015, 08:47:18 AM »

I guess if a scripter and an art guy get together they could probably write up some script to apply a specific filter to a whole bunch of frms, but no matter how you do it, it still takes time and effort. The next 2 factions are purple and red so there wont be a problem with it. For the last 2 factions, the "desert combat" will stand out from both lawyers and family armors well enough and then the syndicate COULD get the black ca.






As long as it doesnt mean that half the server joins syndicate for shiny black cock ca.
don't worry, it's gonna be split between the Church, the Syndicate, Hound Square and The Family because:

Bridgekeeper's Robes (yes, i know your secret)
big black dick Combat armor
people will wanna teamkill eachother and call it: "syndicate wars"
GEDDOUT OF HERE SDALGER
Shiny Red Combat Armor
Carebear hugbox faction

Count Matthew

  • Outdoorsman Veteran
  • ****
  • Offline Offline
  • Posts: 669
    • View Profile
Re: Unknown invaders!
« Reply #38 on: January 28, 2015, 07:49:54 AM »

just a general question but does there need to be a server wipe to introduce the new factions?
Logged

Stem Sunders

  • Guest
Re: Unknown invaders!
« Reply #39 on: January 28, 2015, 07:53:35 AM »

just a general question but does there need to be a server wipe to introduce the new factions?

""In any case, next season will only see hound square and borreal church, not all 8 of them"" - John Porno

It may not necessarily need a wipe to be put into the game but I'm pretty sure there would be one. :)
Logged
Pages: 1 [2] 3 4
 



SMF 2.0.2 | SMF © 2011, Simple Machines
Simple Audio Video Embedder - Theme by Crip