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Messages - Captain Chilly

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81
General Discussions / Re: Feeling underpowered?
« on: January 19, 2015, 02:27:07 AM »
let me just say i'm glad i  took the decision of making a "PKS Obsessed Maniac" build

82
Changelogs / Re: 17-01-2015 Changelog
« on: January 19, 2015, 02:25:08 AM »
Added commands:
- if ~noreloadmode activated, it will skip reload mode while typical cycling through weapon modes


FINALLY

83
we're dying here, please

84
General Discussions / Re: why only 20 players
« on: January 08, 2015, 12:04:16 PM »
why not ? closed factions it is better  than warring platoons and rampant PK
not to mention when big clans were in the factions they treated other people like sidekicks or plain fodder
let em have their bases

the thing is
you're not FORCED to play with noobs
you can just as well, create your own fucking platoon, have your own squad chat with your Bloodthirsty russian maniac friends and go around killing people together, open faction system made the game Beginner friendly, because they can find help and mostly, free gear from friendly veterans that will help them in the beginning untill they can actually do shit by themselves, surely, when your fellow platoon members are offline and you're looking for some good ol' PvP you can match up with some randoms from your faction and go together

private bases, rooms, pretty much all the basic private clan stuff still exists, it's just renamed into a platoon

85
General Discussions / Re: DOWNTIME DEPRESSION
« on: January 08, 2015, 11:59:17 AM »
i like how we completely went off from this post's main discussion


also, you guys COULD host a non-permanent local server, which would be laggy for most player but it would be some sort of placeholder until lyou find another way to host
just saying

86
General Discussions / Re: Dear Satan
« on: December 24, 2014, 04:40:08 PM »
i read "dear satan" and thought you were gonna wish for them to add some sort of op weapon

87
Technical Center / Re: Problem connecting
« on: December 23, 2014, 12:53:42 PM »
don't try Cox
trust me
just don't

88
Game Tips & Guides / Re: Fast FArm build
« on: December 23, 2014, 12:49:29 PM »
note:
step 4 could not be provided to stop dicks from getting stuck into ceiling fans

89
Game Tips & Guides / Re: Fast FArm build
« on: December 23, 2014, 12:49:04 PM »
Step 1: Go to the core
Step 2: get spears
Step 3: kill shit
Step 5: enjoy fast level up

90
General Discussions / Re: why only 20 players
« on: December 22, 2014, 08:02:04 AM »
incase you guys saw the post about Encounters last month, you would realise that this game is far from being complete, and was obviously rushed, theree are many PvP focused features planned that actually look intresting, like building outposts or having the entire map being capturable, with even the ability of besieging another faction's base, not to mention the additionnal factions planned, as for PvE, there is a new kind of encunters planned for AoP, what we are currently playing is merely a test build that shows off the main features of the game

91
General Discussions / Re: My opinion on players and teams. All T no Shade.
« on: December 19, 2014, 09:41:34 AM »
i love Komrade because he's the one true Husbando
#NoHomo

92
General Discussions / Re: Community Zone Control Activity Schedule
« on: December 19, 2014, 09:38:34 AM »
my favourite part about playing in the family is capturing a zone with 4 other people and suddenly their games crash and i'm using their offline bodies as human shields

93
General Discussions / Re: why only 20 players
« on: December 19, 2014, 09:33:43 AM »
the thing is, Fonline 2 has been around for a couple of years, and it was probably in a worse state than AoP when it was first released, i say, give it time, and the bugs shall go away, along with all my hopes and my dreams for not failing my freshman year of highschool

94
General Discussions / Re: Community Zone Control Activity Schedule
« on: December 17, 2014, 05:38:53 AM »
It's already 8-9 family+bboys against 4 c-tec.
Show me.

X'D

You would have us believe its 9+ against 4...I have countless screens showing it to be the other way around.

Great fighters you are, but we have no such numbers. Especially when doing ZC.
Last time I saw numbers greater than 5 (It was 6) from family+BBoys was a few weeks ago now, and as I remember you had double that waiting for us in hospital.

Rarely has anyone (Let alone family) ever outnumbered V-Tec, I don't know how you can think so.

And what happened to "It's certainly not about numbers" I guess they only don't matter when you have the greater eh?
+1 to this
we actually usually go in small groups of 3 or 4 people, we rarely have large groups, we don't need them, anyways since Lawyers are probably the easiest people to kill, except for Hellmoi and his super vodoo melee troll character

95
General Discussions / Re: Community Zone Control Activity Schedule
« on: December 16, 2014, 09:36:48 AM »
the only thing i know is that on weekends Family has around 8 active players and BBs got 4

96
oh, timezones are trully confusing
well, i would be asleep by 4PM at your time so , i guess not

97
Changelogs / Re: 06.12.2014 Changelog
« on: December 12, 2014, 11:10:41 AM »
Are you still playing ? Didn't seen your law-rifle since weeks.

went back to the family thoe

98
also, by tommorow do you mean saturday?

99
i'm genuinely confused because you posted this 15 minutes into the future

aahhh timezones

100
General Discussions / Re: My opinion on players and teams. All T no Shade.
« on: December 11, 2014, 11:03:59 AM »
How dare you put me with goofy touches, all he does is cry for a guy to be in a squad, and when he gets none, he goes play with V-Tec.

And I can't get family organized, they're all too stubborn

not being able to stand EXACTLY where you want just by saying where doesn't mean we're stubborn  :P

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