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Suggestions / Each season should have staged tier lvl progression/reveal
« on: May 16, 2016, 04:11:14 AM »
So here is a little idea to keep things interesting and keep players in game.
There was a stage at the beginning of this season where tier 8 and 9 was not in game and fighting was done with CA and ww2 snipers and such. It was fun.
My suggestion is to have similar approach for each season, slowly revealing new tiers as time goes on.
Basically at the start of a season there would be only low tier stuff available. Then after some time (i.e. few weeks) two new tiers would become available. Then, after another few weeks, another 2 levels, and so on.
I think it would keep people interested, would allow to balance weapons properly for each tier and keep people in game. Currently with max lvl available, lower tier stuff doesn't have much value at all. I believe the above suggestion could fix that.
There was a stage at the beginning of this season where tier 8 and 9 was not in game and fighting was done with CA and ww2 snipers and such. It was fun.
My suggestion is to have similar approach for each season, slowly revealing new tiers as time goes on.
Basically at the start of a season there would be only low tier stuff available. Then after some time (i.e. few weeks) two new tiers would become available. Then, after another few weeks, another 2 levels, and so on.
I think it would keep people interested, would allow to balance weapons properly for each tier and keep people in game. Currently with max lvl available, lower tier stuff doesn't have much value at all. I believe the above suggestion could fix that.