FOnline: Ashes of Phoenix

General section => General Discussions => Topic started by: paragon on October 31, 2014, 07:19:22 AM

Title: Community Zone Control Activity Schedule
Post by: paragon on October 31, 2014, 07:19:22 AM
Due to lack of player activity, I suggest playing communities to cooperate and organize a dedicated time for participating in mass PvP (Zone Controls).

I don't know any proper service for doing it, if you do, suggest. Until that, we can just describe our possible time for ZC participation in format:

1. Faction, platoon
2. Amount of people
3. Possible time window (+0000 UTC)
4. IRC nicknames
5. Commentary if any

If you have less people than enemy and don't want to fight in such conditions, it's could be balanced in cooperation with group representatives.
As well as even setting some custom rules (time, zone, weaponry, etc). Of course this will depend only on trust and hardly can be verified / insured especially in presence of other organized groups.

It's up to community to organize itself the way, so we continue playing at the server which we like even in case 20 active players as well as creating pvp events which will be interesting and unusual from usual swarming / loot domination.

If there's any non-English speaking communities you know, please translate this topic to your languages to post in corresponding threads with linking this thread (so all applications will be located only in here)
Title: Re: Community Zone Control Activity Schedule
Post by: paragon on October 31, 2014, 07:25:04 AM
1. V-tech (blue geckos and allies)
2. 5-8
3. 17:00 - 22:00 (+0000 UTC)
4. paragonid [ed/ic], TheGlowTrotter, S1man
5. In case of holidays / special events / cooperation could be flexible, usually able to bring several randoms
Title: Re: Community Zone Control Activity Schedule
Post by: PorkchopExpress on October 31, 2014, 05:23:32 PM
After today events from ZC,would be really nice if Family & BBs would stick to this.
Title: Re: Community Zone Control Activity Schedule
Post by: Spore Plants on October 31, 2014, 06:09:41 PM
When players are forced to do stuff like this, something is very messed up. PVP ideally should happen naturally.
Title: Re: Community Zone Control Activity Schedule
Post by: Niamak on October 31, 2014, 07:18:02 PM
It's called low playerbase.
Title: Re: Community Zone Control Activity Schedule
Post by: MARXMAN on November 01, 2014, 12:21:41 AM
When players are forced to do stuff like this, something is very messed up. PVP ideally should happen naturally.

Have you been in the core lately?  You can run around bluesuiting for hours and not get killed (at least if you're family)
Title: Re: Community Zone Control Activity Schedule
Post by: FrankenStone on December 15, 2014, 05:32:16 PM
bump
Title: Re: Community Zone Control Activity Schedule
Post by: Captain Chilly on December 16, 2014, 09:36:48 AM
the only thing i know is that on weekends Family has around 8 active players and BBs got 4
Title: Re: Community Zone Control Activity Schedule
Post by: MARXMAN on December 16, 2014, 07:07:08 PM
Having finals and everything I haven't been to the core in some time. Hopefully I'll be able to get on this weekend and bring 4-5 people for family.
Title: Re: Community Zone Control Activity Schedule
Post by: paragon on December 16, 2014, 07:52:38 PM
It's already 8-9 family+bboys against 4 c-tec, you wanna add more? We just won't come next time guys.
Title: Re: Community Zone Control Activity Schedule
Post by: S.T.A.L.K.E.R on December 16, 2014, 08:44:50 PM
It's already 8-9 family+bboys against 4 c-tec, you wanna add more? We just won't come next time guys.
But you're V-tec, masters of swarming :(
Title: Re: Community Zone Control Activity Schedule
Post by: Stem Sunders on December 17, 2014, 04:19:08 AM
It's already 8-9 family+bboys against 4 c-tec.
Show me.

X'D

You would have us believe its 9+ against 4...I have countless screens showing it to be the other way around.

Great fighters you are, but we have no such numbers. Especially when doing ZC.
Last time I saw numbers greater than 5 (It was 6) from family+BBoys was a few weeks ago now, and as I remember you had double that waiting for us in hospital.

Rarely has anyone (Let alone family) ever outnumbered V-Tec, I don't know how you can think so.

And what happened to "It's certainly not about numbers" I guess they only don't matter when you have the greater eh?
Title: Re: Community Zone Control Activity Schedule
Post by: Captain Chilly on December 17, 2014, 05:38:53 AM
It's already 8-9 family+bboys against 4 c-tec.
Show me.

X'D

You would have us believe its 9+ against 4...I have countless screens showing it to be the other way around.

Great fighters you are, but we have no such numbers. Especially when doing ZC.
Last time I saw numbers greater than 5 (It was 6) from family+BBoys was a few weeks ago now, and as I remember you had double that waiting for us in hospital.

Rarely has anyone (Let alone family) ever outnumbered V-Tec, I don't know how you can think so.

And what happened to "It's certainly not about numbers" I guess they only don't matter when you have the greater eh?
+1 to this
we actually usually go in small groups of 3 or 4 people, we rarely have large groups, we don't need them, anyways since Lawyers are probably the easiest people to kill, except for Hellmoi and his super vodoo melee troll character
Title: Re: Community Zone Control Activity Schedule
Post by: Teela on December 17, 2014, 07:23:17 AM
It's already 8-9 family+bboys against 4 c-tec.
Show me.



X'D

You would have us believe its 9+ against 4...I have countless screens showing it to be the other way around.

Great fighters you are, but we have no such numbers. Especially when doing ZC.
Last time I saw numbers greater than 5 (It was 6) from family+BBoys was a few weeks ago now, and as I remember you had double that waiting for us in hospital.

Rarely has anyone (Let alone family) ever outnumbered V-Tec, I don't know how you can think so.

And what happened to "It's certainly not about numbers" I guess they only don't matter when you have the greater eh?

Think Suff is referring to this:

https://www.youtube.com/watch?v=nIMaD3wjn5Y

Niamak only captured the last part of the battle (2nd part of video). I'm quite sure we were up against 8 total. Think Suff has the complete video somewhere :D. Anyways, I'm not really complaining. The BB+family alliance makes for a lot of ZC even during weekdays. 
Title: Re: Community Zone Control Activity Schedule
Post by: paragon on December 17, 2014, 07:24:50 AM
At the last sylv vid you can count http://fonline-aop.net/forum/index.php?topic=928.msg17929#msg17929
1. 5 bboys against 4 v-tec (we entered zone after they separated with 3 family in not-adjacent zone (you can see ZC counter), so family didn't reinforce... like in the next vid)
2. 3 family + 5 bboys against 4 v-tec (3 family and 1 bboy is already dead, I have a vid when we're entering in killing family 30 secs before bboys reinforce).

I have full footage of the 2nd fight if you really want it.

9v5 v-tec battle happened in the beginning of the previous week in north-east of the PD. No footage, sorry. Can try to remember nicknames and rely on them being honest. I think Komrade participated.
Also you can ask Courier. He also participated in couple of swarming v-tec battles, e.g. in center of the Hospital (last week). No footage.

I understand you guys love your meme "v-tec swarm", (I don't talk about not playing Stalker who only whines), but you probably play different time and fight different v-tec than us, because last 2 weeks in 80% of cases enemy had more people than my team which is just 4 (in best cases + Hellmhi or + 2 completely new players which don't do much).

I mean, no problem you can fight 8v4 with us, we even will still come from time to time. but if you say +4, so 12v4... mmm... thanks, no.

If you don't believe me, you can listen to Chilly as well:
"the only thing i know is that on weekends Family has around 8 active players and BBs got 4"
Title: Re: Community Zone Control Activity Schedule
Post by: Stem Sunders on December 17, 2014, 07:41:18 AM
So we outnumbered you that one or two times?

That proves it, definitely. ::)

I miss a lot of these battles, but in my experience V-Tec has most numbers and if they dont.
Its not long before they do.
Title: Re: Community Zone Control Activity Schedule
Post by: paragon on December 17, 2014, 07:42:40 AM
Proves what? that we won't come 4v12? You may be sure.

But I honestly don't care anymore. You guys can believe in anything you want, I'm not gonna touch religious people through internet.

Since family is playing with bboys v-tec is usually outnumbered. This topic was made before it to have fights with same amount of people, community doesn't care, I can't fix it, you can cap as many zones as you want without v-tec interference, wish you fun.
Title: Re: Community Zone Control Activity Schedule
Post by: Stem Sunders on December 17, 2014, 08:05:32 AM
Proves what? that we won't come 4v12? You may be sure.

But I honestly don't care anymore. You guys can believe in anything you want, I'm not gonna touch religious people through internet.
You make it really hard to reply to you, in a calm manner.

Don't actually respond to anything I said.

I said RARELY does anyone outnumber you, YES we did this time and you still won (Great for you)
YES, Family may have 8 active players during week, but not all ZC and not all on at the same time.

And I would put forth the same argument as you that "80% of time enemy has more numbers."

The way you put it, sounds as if its 9+ against 4 at all times...You and I both know that is not true.
Even if you do have a couple of recent videos showing more numbers on our side, you can't truthfully say it is like that always.(Also considering only victory videos are posted, its hardly a fair/accurate source)

In my most recent experiences, we were either outnumbered OR it was equal.

And you never answered my question, you just disregarded it, as you do a lot of things people say.

You say one thing, I say another.

You made a statement, I challenged that statement. You say your right (As always)
I say you're wrong.
Now come back at me with another one of your poor replies...Please.

Maybe it comes with time but I hope I never get like you, 50% of your posts I find...offensive for some reason.
(Offensive in place of a better word can't think of the right one)
Maybe not your intention but offensive none the less...
Your arrogance makes me lol so hard.
I've seen your posts on "Anger" and such...To me that is you.

Finally what does religion have to do with anything?
Seems like you only put that there to try and insult/offend.

Everyone, Paragons word is truth ALWAYS, fuck what you say, think or do.
Hes right you're wrong. DEAL, all hail, HAIL!
Title: Re: Community Zone Control Activity Schedule
Post by: Niamak on December 17, 2014, 08:39:08 AM
(http://i.imgur.com/vvVyOka.jpg)
Title: Re: Community Zone Control Activity Schedule
Post by: Stem Sunders on December 17, 2014, 08:49:38 AM
XD I'm trying to be pissed here and you come at me with PUNS!!!
Ok, Ok Stop before I burst...X'D
(http://i.imgur.com/vvVyOka.jpg)
Title: Re: Community Zone Control Activity Schedule
Post by: Caboose on December 17, 2014, 09:27:11 AM
Stem there are only 4/5 serious vtec players left and 2/3 of them I have to persuade to come online and pvp with me. B/B and Family do not need to ally anymore. On your owns you have the same numbers as us. And to be honest it'd be a lot of fun all round. Vtec swarm is dead guys, RIP in peace. Just move on, stop whining about the past and let's get some serious pvp going. Make the most of it while you can, we nurture our young and we've got 4/5 new players in the pipeline.
Title: Re: Community Zone Control Activity Schedule
Post by: hornedz on December 17, 2014, 09:41:24 AM
Stem there are only 4/5 serious vtec players left and 2/3 of them I have to persuade to come online and pvp with me. B/B and Family do not need to ally anymore. On your owns you have the same numbers as us. And to be honest it'd be a lot of fun all round. Vtec swarm is dead guys, RIP in peace. Just move on, stop whining about the past and let's get some serious pvp going. Make the most of it while you can, we nurture our young and we've got 4/5 new players in the pipeline.

True that.

-Doyle.
Title: Re: Community Zone Control Activity Schedule
Post by: Caboose on December 17, 2014, 10:02:38 AM
Last night I looked at all pvp footage and pictures posted on this forum. Since September the game has changed phenomenally. At one point or another all factions has dominated in its own way. It's now December - 4 months and it's gone from large scale battles to small scale skirmishes.

My point is I don't think battles have ever been more balanced. 4 vtec vs. 4 BB earlier last night and we won two battles each, was great fun and Tanara even came on vtec to tell us congrats and that (s)he enjoyed it. The only problem was that the end of the last battle 3 family came in and 1. upset the balance of the teams, which wasn't necessary, seeing how well Tanara's team was playing, and 2. seemed to upset the BB team enough for them to log off.

There was a point that BB/Fam alliance was needed and by all means if you want to continue to ally then please do, but I think it's time for you two to break up and go your seperate ways, there is more than enough of you on both sides now.

If vtec have more than 5 in the squad these days it's beacuse a few new players have tagged along. Numbers really don't matter if you're well equipt. If we see 8/9 BB/Fam, the 4 Vtec players gear differently, thats why we take gatling/pks/avenger. There is no excuse for the older players not gearing properly.
Title: Re: Community Zone Control Activity Schedule
Post by: Stem Sunders on December 17, 2014, 10:10:47 AM
I do understand the definition of "swarm" and if you look I haven't mentioned such things.
I'm not even meaning to "whine" about numbers in general, I took a gripe with the statement of
9+ vs 4 because where I stand and what I see its more often the other way around.

In hindsight this whole thing is dumb.
We're talking about single digit numbers here, we should be talking 20s, 30s, 60s even :D
Truth is, without VeeTee (Which is what I decided to dub you all just now)
there would be 0 point of being in core, sure maybe a lawyer or two, and the loot isn't bad.

Of course BBoys and Family could resume fighting once again I'm sure some others also welcome the idea.
However friends have been made and bonds formed, perhaps some will not be easily broken...
I can see a few faction switches coming soon perhaps.

Lets remember we're talking about the same 20 or so players that are all in the same boat.
Perhaps when we see the population rise once again we can all fight side by side.

@Paragon, my deepest apologies for being so rude.
In-game perhaps but here I try to show a little more decorum and respect.


(Edit) @Caboose

You're right that there was a reason for the "alliance" in the beginning a lot believe it was due to swarms, but it wasn't.
And I agree about numbers being more balanced if we were to break, but I also see one faction being left out a lot. You said yourself that 1 family came to ZC with BBoys and granted that upset the balance but think about that 1 family member unable to contest because hes alone.
That night he was fortunate enough to have friends from another faction to go play with but next time who knows?

I find time zones very confusing, sometimes I'll be online at 1am and see certain people. then the next day ill see them a 3pm.
When I log off it seems VeeTee's come alive and same in reverse, most BBoys seem to come online in between me leaving and you guys coming online.

NEED MO PLAYAS...Globally  :-\
Title: Re: Community Zone Control Activity Schedule
Post by: Anza on December 17, 2014, 11:46:05 AM
Funny thing is that when Family and BB allied, it was because of VTech swarm. They had to do it because there were too many enemies. Now that it is reverted, Family and BB HAVE to disband their alliance ? So it means when Vtech swarms, other factions have to find a solution themselves, but when Vtech gets swarmed, other factions have to find a solution ...

Moreover you say :
"there are only 4/5 serious vtec players left and 2/3 of them I have to persuade to come online and pvp with me."
"we nurture our young and we've got 4/5 new players in the pipeline."

So potentially 10/13 players. I don't think any faction can deploy this number. And don't tell me that most of the time they won't be online at the same time, it is the same for all factions.

Even in Lawyer side, there are few days where we are 5, even though most of the time it's like 1-2.
Title: Re: Community Zone Control Activity Schedule
Post by: Stem Sunders on December 17, 2014, 12:02:09 PM
Funny thing is that when Family and BB allied, it was because of VTech swarm. They had to do it because there were too many enemies. Now that it is reverted, Family and BB HAVE to disband their alliance ? So it means when Vtech swarms, other factions have to find a solution themselves, but when Vtech gets swarmed, other factions have to find a solution ...

Moreover you say :
"there are only 4/5 serious vtec players left and 2/3 of them I have to persuade to come online and pvp with me."
"we nurture our young and we've got 4/5 new players in the pipeline."

So potentially 10/13 players. I don't think any faction can deploy this number. And don't tell me that most of the time they won't be online at the same time, it is the same for all factions.

Even in Lawyer side, there are few days where we are 5, even though most of the time it's like 1-2.
I like what you said about the role reversal there, and totally missed the "4-5 player in the pipeline" part.
However the final thing that made an agreement between Family and BBoys wasn't VeeTee numbers, it was definitely a reason to do so but not the thing that made it so.
Komrade would know more as he instigated the whole thing from our side. :)

I still have a screen of the first meeting, Komrade and I surrounded by 9 or so BBoys.
Title: Re: Community Zone Control Activity Schedule
Post by: Anza on December 17, 2014, 12:14:57 PM
Nah my point was when VTech swarm, they don't try to think of something to make it more fair (like making 2 groups and going to different zones), but when they get swarmed, other factions have to make it fair by separating.

Even Lawyers had their time of complete swarm, so I can't complain about being the only one online most of the time I can connect ?

I won't even add the fact that Parangon's team is prolly the most efficient team atm so they can even handle being outnumbered more than the other factions. I'm not saying that they MUST be outnumbered but it's funny to see that kind of posts now while Team Parangon + Caboose family is already such a strong base of players.
Title: Re: Community Zone Control Activity Schedule
Post by: paragon on December 17, 2014, 12:18:27 PM
Nah my point was when VTech swarm, they don't try to think of something to make it more fair (like making 2 groups and going to different zones), but when they get swarmed, other factions have to make it fair by separating.

Pls, read first message in this topic.
Title: Re: Community Zone Control Activity Schedule
Post by: Caboose on December 17, 2014, 12:22:06 PM
Funny thing is that when Family and BB allied, it was because of VTech swarm. They had to do it because there were too many enemies. Now that it is reverted, Family and BB HAVE to disband their alliance ? So it means when Vtech swarms, other factions have to find a solution themselves, but when Vtech gets swarmed, other factions have to find a solution ...

Moreover you say :
"there are only 4/5 serious vtec players left and 2/3 of them I have to persuade to come online and pvp with me."
"we nurture our young and we've got 4/5 new players in the pipeline."

So potentially 10/13 players. I don't think any faction can deploy this number. And don't tell me that most of the time they won't be online at the same time, it is the same for all factions.

Even in Lawyer side, there are few days where we are 5, even though most of the time it's like 1-2.

I was merely meaning we try and help new players, so we continue to have a good player base, which we can use in ZC. Your comments are flippant and assuming everyone is on, all of the time. As you know fine well, they are not. 1 of the 4/5 new players might be on twice in a week, but we encourage them to play more and help them if required. The more experienced players help with builds and discuss weapons and armour. We have not deployed over 8 for about a month now and thats a long time considering how old this game is.

I am by no means saying Family and BB shouldn't ally, as it very little to do with me and I will continue to battle alliance or not. But it is getting to that stage where it is no longer a necessity and for more dynamic battles, lets draw some lines in the sand. I think you guys are in for some very exciting times. I wish I could be a fly on the wall when that first punch is thrown between BB and Family - some prime RP opportunities. If I was a leader of either faction I'd certainly be trying to distance myself from the other.

Who is the best player in BB/Family alliance, out of interest?
Title: Re: Community Zone Control Activity Schedule
Post by: Anza on December 17, 2014, 12:30:41 PM
Your comments are flippant and assuming everyone is on, all of the time.

I like how despite me saying that it is the same for every faction you still manage to post that. So when I read Fam/BB 9+, in THAT case, you mean it is every single night ? Do you get my point ? It looks like I'm being pushy but it's not intended. That's why I said we are mostly 1/2 in Lawyers, even if it happened that we were 5 once this last weeks, I won't consider that as normal right ?
Title: Re: Community Zone Control Activity Schedule
Post by: nailbrain on December 17, 2014, 02:00:34 PM
a least at VT u get fresh meat constantly so u have the oportunity to train and gear new soldiers
unlike LAWs BBs and Family ,  VTeks are part of the original world lore
u know the vault , overseer , hi grade stuff...... u are the only faction dat is naturaly familiar to 'fallout' players so u get the most new ppl
it was mistake on devs part to put old whore in the new act
Title: Re: Community Zone Control Activity Schedule
Post by: cirn0 on December 17, 2014, 02:08:32 PM
I think most people joined vtec because of the blue combat armor and the recruitment that went on 4chan.
Title: Re: Community Zone Control Activity Schedule
Post by: paragon on December 17, 2014, 02:11:54 PM
We TK our newbs into family, what are you talking about
Title: Re: Community Zone Control Activity Schedule
Post by: Komrade on December 17, 2014, 02:26:01 PM
The tecs got outnumbered for the first time  ;D Kinda fun to see that.
I don't think there is anyone here who don't know how outnumbered Family was always, did we give up ? we ambushed, we camped gates, sewers, exit grids and tried to do guerrilla and spec ops missions.

Try to learn and be more flexible, make new battle tactics. Also try to bring back the old players or make new players join the server this will help everyone. 

Never give up, always PK until the Fall.         

a least at VT u get fresh meat constantly so u have the oportunity to train and gear new soldiers
unlike LAWs BBs and Family ,  VTeks are part of the original world lore
u know the vault , overseer , hi grade stuff...... u are the only faction dat is naturaly familiar to 'fallout' players so u get the most new ppl
it was mistake on devs part to put old whore in the new act

To be honest I was thinking of joining the tecs in the beginning cause of the vault too.
But I really loved New Reno and Family was the closest thing to it so the choice was easy.





 
Title: Re: Community Zone Control Activity Schedule
Post by: nailbrain on December 17, 2014, 03:09:52 PM
Hear me now ye people of Pfenix wastlends
as of now cuz of da dwindlin numbahs of da glarius VTaks (such horiblah dizasta to be outnubreht)
it shall come to pass a 2 playahs from each faction to beh contributed to VTaks

p.s Laws at recent times i only see 2 of you online so you are foked SORRY
Title: Re: Community Zone Control Activity Schedule
Post by: Count Matthew on December 17, 2014, 03:14:07 PM
The tecs got outnumbered for the first time  ;D Kinda fun to see that.
I don't think there is anyone here who don't know how outnumbered Family was always, did we give up ? we ambushed, we camped gates, sewers, exit grids and tried to do guerrilla and spec ops missions.

Try to learn and be more flexible, make new battle tactics. Also try to bring back the old players or make new players join the server this will help everyone. 

Never give up, always PK until the Fall.         

a least at VT u get fresh meat constantly so u have the oportunity to train and gear new soldiers
unlike LAWs BBs and Family ,  VTeks are part of the original world lore
u know the vault , overseer , hi grade stuff...... u are the only faction dat is naturaly familiar to 'fallout' players so u get the most new ppl
it was mistake on devs part to put old whore in the new act

To be honest I was thinking of joining the tecs in the beginning cause of the vault too.
But I really loved New Reno and Family was the closest thing to it so the choice was easy.

I agree. V techs almost always out number at the moment. Lawyers used to.
Title: Re: Community Zone Control Activity Schedule
Post by: Count Matthew on December 17, 2014, 03:14:56 PM
Hear me now ye people of Pfenix wastlends
as of now cuz of da dwindlin numbahs of da glarius VTaks (such horiblah dizasta to be outnubreht)
it shall come to pass a 2 playahs from each faction to beh contributed to VTaks

p.s Laws at recent times i only see 2 of you online so you are foked SORRY

Wrong.
Title: Re: Community Zone Control Activity Schedule
Post by: ProstituteChester on December 17, 2014, 04:32:29 PM
The swarm will remember. The swarm never forgets. The swarm will rise again.

(http://i.imgur.com/SaeawVJ.jpg)
(http://i.imgur.com/NVbKlfA.jpg)
(http://i.imgur.com/ELMaPCY.jpg)
Title: Re: Community Zone Control Activity Schedule
Post by: naossano on December 17, 2014, 07:54:38 PM
Damn, the V-TEC can't swarm
I should get my character removed from lawyer HQ and join them to they could swarm again.

PS: Not asking any prove guys, but i find that hard too believe. V-TEC swarm was a key feature of this server from day one. The dev will do something to bring back that popular feature.
Title: Re: Community Zone Control Activity Schedule
Post by: Caboose on December 17, 2014, 10:00:18 PM
Damn, the V-TEC can't swarm
I should get my character removed from lawyer HQ and join them to they could swarm again.

PS: Not asking any prove guys, but i find that hard too believe. V-TEC swarm was a key feature of this server from day one. The dev will do something to bring back that popular feature.

Nah mate you're more of an asset if you stay with Lawyers thank you very much.
Title: Re: Community Zone Control Activity Schedule
Post by: vulture on December 18, 2014, 08:54:43 AM
I think V-Tec need their swarm, they struggle against two lawyers, who are both not level 24 (myself being 10), in a 5/6 vs 2.
Although I love Teela, he's a very nice player, giving me back my stuff when he killed me once. Thank you Teela, I look forward to battling you more. When I hit Max level, I WILL expect no mercy. >:D
Title: Re: Community Zone Control Activity Schedule
Post by: Captain Chilly on December 19, 2014, 09:38:34 AM
my favourite part about playing in the family is capturing a zone with 4 other people and suddenly their games crash and i'm using their offline bodies as human shields
Title: Re: Community Zone Control Activity Schedule
Post by: naossano on December 27, 2014, 11:57:37 AM
Points granted for the V-TEC for showing up despite not swarming again.
Title: Re: Community Zone Control Activity Schedule
Post by: paragon on December 27, 2014, 12:19:33 PM
Hard to be a swarm against 8.
Title: Re: Community Zone Control Activity Schedule
Post by: naossano on December 27, 2014, 05:55:46 PM
In case you misunderstood, that was a compliment.
I was pleasantly surprised that you would dare to come when outnumbered.
(and we aren't 8 )
Title: Re: Community Zone Control Activity Schedule
Post by: paragon on December 27, 2014, 06:21:48 PM
Words you use are something like exception for the rule "v-tec always swarm". Implication of this rule is offensive by itself.
I have a vid where you can count 1 dead in the beginning and 7 lawyers attacking later on 1 screen.
First one could have been not in ZC party, but in best traditions of this server I'm going to count every lawyer in all 9 adjustment zones to be a participant in the battle.
Title: Re: Community Zone Control Activity Schedule
Post by: naossano on December 27, 2014, 07:19:44 PM
There is nothing offensive if talking about V-TEC swarm since it is what you did for three months. We poke fun at it, but this is something which benefitted you.

Anyway i am proud of you guys, as you overcame the fact that this swarm was over (maybe temporary) and came anyway, proving us that you CAN fight without swarm. You aren't afraid to come even without the number. This is really a good thing that need to be aknowledged.

From now on, you might hear less jokes about V-TEC swarm because you managed to overcome it. You proved it.

Not that you shouldn't come in number next time. But the fact that you can also come WITHOUT it, is a great step forward.
Title: Re: Community Zone Control Activity Schedule
Post by: paragon on December 27, 2014, 11:55:39 PM
Hehehe, whatever. You guys may think whatever you want. Those who wants the truth can get it.
Title: Re: Community Zone Control Activity Schedule
Post by: lvhoang on December 31, 2014, 11:13:03 AM
Would you guys please stop harassing Paragon / Suff.

You do know he twitches when he hears words like "swarming". That may not be an offense to you, but to him it is a personal attack  :o
Title: Re: Community Zone Control Activity Schedule
Post by: naossano on December 31, 2014, 11:21:21 AM
For us, swarming is an actual attack when we lose brave people.

But you are right, emotional attack might be harsher than actual attack even if they involve dying and losing all your stuff.

For the sake of being polite, we will use "vaslty outnumbering" instead of "swarming" so everyone will be happy.

Anyway, the jokes emphasis the fact that we can also take it lightly and aknowledge that as a part of the game. There is no hate involved.