Author Topic: Door sounds  (Read 4468 times)

S.T.A.L.K.E.R

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Door sounds
« on: April 21, 2016, 12:41:12 AM »

 Currently only way you can hear doors opening are through a squad mate or you opening one.

I suggest making all doors that open play the sound, and make it like gun shots. Directional, farther door = lower sound and vice versa.
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cirn0

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Re: Door sounds
« Reply #1 on: April 21, 2016, 02:14:21 AM »

Will do so when I get some time.
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S.T.A.L.K.E.R

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Re: Door sounds
« Reply #2 on: April 21, 2016, 03:10:05 AM »

Will do so when I get some time.

Nice.
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RazorRamon

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Re: Door sounds
« Reply #3 on: April 21, 2016, 09:50:15 AM »

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faopcurious

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Re: Door sounds
« Reply #4 on: April 21, 2016, 12:17:18 PM »

Its bad enough you can see all the doors through the roof, good grief.  Not every door is noisy in real life anyway:P  Why do this?
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S.T.A.L.K.E.R

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Re: Door sounds
« Reply #5 on: April 21, 2016, 12:55:46 PM »

Its bad enough you can see all the doors through the roof, good grief.  Not every door is noisy in real life anyway:P  Why do this?

Are you seriously gonna compare real life to pixels?

Having no roof is optional, and doesn't always help spot the doors opening. And I suggested this because imagine you're looting and just start hearing doors opening, that's probably another player or one of those looting NPCs. As I said, it will use this directional sound mod like it does for gunshots so won't loud as fuck like FO2.
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RazorRamon

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Re: Door sounds
« Reply #6 on: April 21, 2016, 02:51:53 PM »

Not every door is noisy in real life anyway:P  Why do this?

All janitors are dead and nobody oiled the doors for 200 years
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Stem Sunders

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Re: Door sounds
« Reply #7 on: April 21, 2016, 06:02:22 PM »

Not every door is noisy in real life anyway:P  Why do this?

All janitors are dead and nobody oiled the doors for 200 years

Top RP swayed me, +1
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