Author Topic: Simple and helpful solutions  (Read 3216 times)

Ranger Arn

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Simple and helpful solutions
« on: January 25, 2015, 09:10:58 PM »

I have few suggestions how to make game/interface more "playable" and user friendly:

1. Containers in bases/rooms like lockers need to be opened to get stuff and then locked and reopened - its wearying. Maybe in case of containers in our rooms/bases you could make them "usable" on every click without need to close and reopen again lockers ect.

2.Add ZC information (that from left upper corner of display screen) to world map view so when we are traveling from gate to gate we could still see how the situation is.

3.Add active stealthboy usage timer to other timers that are displayed in right upper corner of display screen(where drugs, bandages ect.)

4.Add command/dialog/"something" to choose where we will respawn by default - our room or platoon base. Some people are in platoons but still might want to spawn in their rooms where they have private stuff, not in team base.

5.PLEASE update wiki :(





« Last Edit: January 25, 2015, 09:12:41 PM by Ranger Arn »
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FrankenStone

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Re: Simple and helpful solutions
« Reply #1 on: January 25, 2015, 10:56:53 PM »

points 2. 3. 4. are good , wiki will be worked on when things are balanced , and for first point , click 3 on your keyboard and click on container when its open u dont need to close / open it to see content .
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Smalltime

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Re: Simple and helpful solutions
« Reply #2 on: January 25, 2015, 11:18:46 PM »

Using steal is an inelegant solution, but a solution nonetheless to the container situation.
2/4 are things that the coders would have to work on, but are not bad suggestions. 3 is a really good suggestion.
The Wiki however is up to the wiki team, and I certainly have no idea what they are up to.
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